[−][src]Struct bakkesmod::wrappers::unreal::GameEditorSaveDataWrapper
Trait Implementations
impl GameEditorSaveData for GameEditorSaveDataWrapper
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fn get_loaded_save_name(&self) -> RLString
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fn get_training_data(&self) -> Option<TrainingEditorSaveDataWrapper>
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fn get_player_team_number(&self) -> i32
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fn get_b_unowned(&self) -> bool
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fn get_shots_completed(&self) -> i32
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fn get_favorites_folder_path(&self) -> RLString
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fn get_my_training_folder_path(&self) -> RLString
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fn get_downloaded_folder_path(&self) -> RLString
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fn get_training_save_type(&self, b_owned: bool, b_favorited: bool) -> u8
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fn init(&self)
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impl Object for GameEditorSaveDataWrapper
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fn new(addr: usize) -> Self
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fn try_new(addr: usize) -> Option<Self>
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fn addr(&self) -> usize
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impl SaveData for GameEditorSaveDataWrapper
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fn get_directory_path(&self) -> RLString
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fn get_save_type(&self) -> RLString
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fn get_save_ext(&self) -> RLString
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fn get_b_exact_file_match(&self) -> bool
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fn init(&self)
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impl UnrealPointer for GameEditorSaveDataWrapper
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Auto Trait Implementations
impl RefUnwindSafe for GameEditorSaveDataWrapper
impl Send for GameEditorSaveDataWrapper
impl Sync for GameEditorSaveDataWrapper
impl Unpin for GameEditorSaveDataWrapper
impl UnwindSafe for GameEditorSaveDataWrapper
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,