pub struct MouseModes {
pub x10: bool,
pub normal: bool,
pub drag: bool,
pub any: bool,
pub sgr: bool,
pub pixels: bool,
}Expand description
The reporting the BBS has asked for.
Fields§
§x10: bool§normal: bool§drag: bool§any: bool§sgr: bool§pixels: boolImplementations§
Trait Implementations§
Source§impl Clone for MouseModes
impl Clone for MouseModes
impl Copy for MouseModes
Source§impl Debug for MouseModes
impl Debug for MouseModes
Source§impl Default for MouseModes
impl Default for MouseModes
impl Eq for MouseModes
Source§impl PartialEq for MouseModes
impl PartialEq for MouseModes
impl StructuralPartialEq for MouseModes
Auto Trait Implementations§
impl Freeze for MouseModes
impl RefUnwindSafe for MouseModes
impl Send for MouseModes
impl Sync for MouseModes
impl Unpin for MouseModes
impl UnsafeUnpin for MouseModes
impl UnwindSafe for MouseModes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T, Ctx> BundleDefault<Ctx> for Twhere
T: Default,
impl<T, Ctx> BundleDefault<Ctx> for Twhere
T: Default,
Source§fn default_with_context(_: Ctx) -> T
fn default_with_context(_: Ctx) -> T
Creates a default value with the given context.