MenuState

Struct MenuState 

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pub struct MenuState<I> {
    pub intro: Option<String>,
    pub items: Vec<MenuItem<I>>,
    pub selection: usize,
    pub scroll: usize,
}

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§intro: Option<String>§items: Vec<MenuItem<I>>§selection: usize§scroll: usize

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impl<I: Md + Clone> MenuState<I>

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pub fn set_intro<S: Into<String>>(&mut self, intro: S)

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pub fn add_item(&mut self, action: I, key: Option<KeyCombination>)

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pub fn clear_item_areas(&mut self)

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pub fn select(&mut self, selection: usize)

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pub fn on_key(&mut self, key: KeyCombination) -> (Option<I>, bool)

Handle a key event (not triggering the actions on their keys, only apply the menu mechanics).

Return an optional action and a bool telling whether the event was consumed by the menu.

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pub fn item_idx_at(&self, x: u16, y: u16) -> Option<usize>

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pub fn on_mouse_event( &mut self, mouse_event: MouseEvent, double_click: bool, ) -> Option<I>

handle a mouse event, returning the triggered action if any (on double click only)

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impl<I> Default for MenuState<I>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<I> Freeze for MenuState<I>

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impl<I> RefUnwindSafe for MenuState<I>
where I: RefUnwindSafe,

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impl<I> Send for MenuState<I>
where I: Send,

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impl<I> Sync for MenuState<I>
where I: Sync,

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impl<I> Unpin for MenuState<I>
where I: Unpin,

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impl<I> UnwindSafe for MenuState<I>
where I: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T