pub struct BACnetLightingCommand {
pub operation: LightingOperation,
pub target_level: Option<f32>,
pub ramp_rate: Option<f32>,
pub step_increment: Option<f32>,
pub fade_time: Option<u32>,
pub priority: Option<u8>,
}Expand description
BACnetLightingCommand (Clause 21): a lighting operation and the
parameters it may carry.
A Lighting Output serves the last one written as Lighting_Command, and a
Channel can pass one to its members (Clause 12.53). On the wire it is a
SEQUENCE of primitive context tags in ascending order: the operation [0],
then whichever of the target level [1], ramp rate [2], step increment
[3] (each a REAL), fade time [4] and priority [5] (each an Unsigned)
are present. The bacnet-encoding crate owns the codec.
The type holds any values that fit its fields. Which fields an operation uses, and their ranges, are for the object that takes the command to check; a Lighting Output does so on every write (Table 12-67).
use bacnet_types::constructed::BACnetLightingCommand;
use bacnet_types::enums::LightingOperation;
// Fade to 40 % over two seconds at priority 8.
let fade = BACnetLightingCommand {
target_level: Some(40.0),
fade_time: Some(2_000),
priority: Some(8),
..BACnetLightingCommand::new(LightingOperation::FADE_TO)
};
assert_eq!(fade.ramp_rate, None);Fields§
§operation: LightingOperationContext tag 0: the operation requested.
target_level: Option<f32>Context tag 1: the level to fade or ramp to, in percent.
ramp_rate: Option<f32>Context tag 2: the ramp rate, in percent per second.
step_increment: Option<f32>Context tag 3: the amount a step changes the level by, in percent.
fade_time: Option<u32>Context tag 4: how long a fade takes, in milliseconds.
priority: Option<u8>Context tag 5: the priority the command acts at, 1 (highest) to 16.
Implementations§
Source§impl BACnetLightingCommand
impl BACnetLightingCommand
Sourcepub const fn new(operation: LightingOperation) -> Self
pub const fn new(operation: LightingOperation) -> Self
A command for operation that carries no other field.