pub struct PropertyNode<'a> {
pub visibilities: Vec<Visibility>,
pub modifier: Option<Modifier>,
pub hooks: Vec<'a, Node<'a>>,
pub items: Vec<'a, Node<'a>>,
}Fields§
§visibilities: Vec<Visibility>§modifier: Option<Modifier>§hooks: Vec<'a, Node<'a>>§items: Vec<'a, Node<'a>>Implementations§
Trait Implementations§
Source§impl<'arena> CloneIn<'arena> for PropertyNode<'_>
impl<'arena> CloneIn<'arena> for PropertyNode<'_>
Source§impl<'a> Debug for PropertyNode<'a>
impl<'a> Debug for PropertyNode<'a>
Source§impl<'a> PartialEq for PropertyNode<'a>
impl<'a> PartialEq for PropertyNode<'a>
Source§impl<'a> Serialize for PropertyNode<'a>
impl<'a> Serialize for PropertyNode<'a>
impl<'a> StructuralPartialEq for PropertyNode<'a>
Auto Trait Implementations§
impl<'a> Freeze for PropertyNode<'a>
impl<'a> !RefUnwindSafe for PropertyNode<'a>
impl<'a> !Send for PropertyNode<'a>
impl<'a> !Sync for PropertyNode<'a>
impl<'a> Unpin for PropertyNode<'a>
impl<'a> !UnwindSafe for PropertyNode<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more