Struct Rules

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pub struct Rules {
    pub points: u32,
    pub beaver: bool,
    pub raccoon: bool,
    pub murphy: bool,
    pub murphy_limit: u8,
    pub jacoby: bool,
    pub crawford: bool,
    pub holland: bool,
}
Expand description

Holds all the rule settings

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§points: u32

The amount of points to reach for declaring a winner of the match, default is 7.

§beaver: bool

When offered the cube, allow to re-double but keep it, default is false.

§raccoon: bool

If a player plays “beaver”, the other may double again, letting the opponent keep the cube. Default is false

§murphy: bool

If both players roll the same opening number, the dice is doubled, remaining in the middle of the board. Default is false.

§murphy_limit: u8

How often to apply automatic doubling rule. 0 means always on. Default is 0.

§jacoby: bool

Gammon and Backgammon only count for double or triple values if the cube has already been offered. Default is false.

§crawford: bool

When a player first reaches a score of points - 1, no doubling is allowed for the following game. Default is true.

§holland: bool

Permits to double after Crawford game only if both players have rolled at least twice. Default is false.

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impl Clone for Rules

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fn clone(&self) -> Rules

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rules

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Rules

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Rules

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Rules

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl GameRules for Rules

Implements SetRules for Rules

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fn with_beaver(self) -> Self

When offered the cube, allow to re-double but keep it
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fn with_raccoon(self) -> Self

If a player plays “beaver”, the other may double again, letting the opponent keep the cube
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fn with_murphy(self, limit: u8) -> Self

If both players roll the same opening number, the dice is doubled, remaining in the middle of the board
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fn with_jacoby(self) -> Self

Gammon and Backgammon only count for double or triple values if the cube has already been offered
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fn with_holland(self) -> Self

Permits to double after Crawford game only if both players have rolled at least twice
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impl Hash for Rules

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl MatchRules for Rules

Implements SetRules for Rules

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fn with_points(self, points: u32) -> Self

Set the amount of points to reach for declaring a winner
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fn with_crawford(self) -> Self

When a player first reaches a score of points - 1, no doubling is allowed for the following game
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impl Ord for Rules

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fn cmp(&self, other: &Rules) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Rules

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fn eq(&self, other: &Rules) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Rules

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fn partial_cmp(&self, other: &Rules) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for Rules

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for Rules

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impl Eq for Rules

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impl StructuralPartialEq for Rules

Auto Trait Implementations§

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impl Freeze for Rules

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impl RefUnwindSafe for Rules

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impl Send for Rules

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impl Sync for Rules

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impl Unpin for Rules

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impl UnwindSafe for Rules

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,