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Rules

Struct Rules 

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pub struct Rules { /* private fields */ }
Expand description

Holds all the rule settings.

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impl Clone for Rules

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fn clone(&self) -> Rules

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rules

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Rules

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fn default() -> Self

Sets the default rules:

  • Points: 7,
  • Beaver: false,
  • Raccoon: false,
  • Murphy: false,
  • Jacobi: false,
  • Crawford: true,
  • Holland: false.
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impl Display for Rules

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Rules

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl MatchRules for Rules

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fn get_points(&self) -> Result<u64, Error>

Returns the number of points required to win the match.

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fn get_crawford(&self) -> Result<bool, Error>

Returns whether the Crawford rule is enabled.

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fn get_beaver(&self) -> Result<bool, Error>

Returns whether the beaver rule is enabled.

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fn get_raccoon(&self) -> Result<bool, Error>

Returns whether the raccoon rule is enabled.

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fn get_murphy(&self) -> Result<(bool, u8), Error>

Returns the Murphy limit if murphy rule is enabled.

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fn get_jacobi(&self) -> Result<bool, Error>

Returns whether the Jacobi rule is enabled.

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fn get_holland(&self) -> Result<bool, Error>

Returns whether the Holland rule is enabled.

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fn set_points(&mut self, points: u64) -> Result<(), Error>

Set the number of points required to win the match.
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fn set_cube_play(&mut self, cube: bool) -> Result<(), Error>

Set the cube status.
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fn get_cube_play(&self) -> Result<bool, Error>

Get the cube status.
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fn set_crawford(&mut self, state: bool) -> Result<(), Error>

Apply the Crawford rule: if the first player reaches a score of points - 1, no doubling is allowed for the following game.
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fn set_beaver(&mut self, state: bool) -> Result<(), Error>

Apply the Beaver rule: if offered the cube, allow to re-double but keep it.
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fn set_raccoon(&mut self, state: bool) -> Result<(), Error>

Apply the Raccoon rule: if a player beavered the offered cube, the other may double again, letting the player keep the cube. This requires the Crawford rule to be enabled.
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fn set_murphy(&mut self, state: bool, limit: u8) -> Result<(), Error>

Apply the Murphy rule: if both players roll the same opening number, the cube is doubled, remaining in the middle of the board. The limit parameter defines how often to apply the automatic doubling rule in a Murphy game. 0 means always on.
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fn set_jacobi(&mut self, state: bool) -> Result<(), Error>

Apply the Jacobi rule: Gammon and Backgammon only count for double or triple values if the cube has already been offered.
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fn set_holland(&mut self, state: bool) -> Result<(), Error>

Apply the Holland rule: Permits to double after the Crawford game only if both players have rolled at least twice. Requires the Crawford rule to be enabled.
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impl Ord for Rules

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fn cmp(&self, other: &Rules) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Rules

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fn eq(&self, other: &Rules) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Rules

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fn partial_cmp(&self, other: &Rules) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Rules

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impl Eq for Rules

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impl StructuralPartialEq for Rules

Auto Trait Implementations§

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impl Freeze for Rules

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impl RefUnwindSafe for Rules

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impl Send for Rules

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impl Sync for Rules

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impl Unpin for Rules

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impl UnsafeUnpin for Rules

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impl UnwindSafe for Rules

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.