Struct backer::Layout

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pub struct Layout<State> { /* private fields */ }
Expand description

The root object used to store & calculate a layout

§Quick Start


use backer::*;
use backer::models::*;
use backer::nodes::*;

let layout = Layout::new(my_layout_fn);

// UI libraries generally will expose methods to get the available screen size
// In a real implementation this should use the real screen size!
let available_area = Area {
        x: 0.,
        y: 0.,
        width: 100.,
        height: 100.,
    };
let mut my_state = MyState {};

let layout = Layout::new(my_layout_fn);
// Perform layout & draw all of your drawable nodes.
layout.draw(available_area, &mut my_state);

fn my_layout_fn(state: &mut MyState) -> Node<MyState> {
    // Your layout here
    row(vec![
        space(),
    ])
}
struct MyState {}

Implementations§

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impl<State> Layout<State>

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pub fn new(tree: fn(_: &mut State) -> Node<State>) -> Self

Creates a new Layout<State>.

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impl<State> Layout<State>

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pub fn draw(&self, area: Area, state: &mut State)

Calculates layout and draws all draw nodes in the tree

Trait Implementations§

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impl<State: Clone> Clone for Layout<State>

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fn clone(&self) -> Layout<State>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<State: Debug> Debug for Layout<State>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<State> Freeze for Layout<State>

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impl<State> RefUnwindSafe for Layout<State>

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impl<State> Send for Layout<State>

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impl<State> Sync for Layout<State>

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impl<State> Unpin for Layout<State>

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impl<State> UnwindSafe for Layout<State>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.