pub struct Brush {
pub name: String,
pub color: [f32; 4],
pub shininess: f32,
pub blend: u32,
pub fx: u32,
pub texture_id: Vec<u32>,
}Fields§
§name: String§color: [f32; 4]§shininess: f32§blend: u32§fx: u32§texture_id: Vec<u32>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Brush
impl Send for Brush
impl Sync for Brush
impl Unpin for Brush
impl UnwindSafe for Brush
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more