pub struct Animation {
pub flags: u32,
pub frames: u32,
pub fps: f32,
}Fields§
§flags: u32§frames: u32§fps: f32Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Animation
impl Send for Animation
impl Sync for Animation
impl Unpin for Animation
impl UnwindSafe for Animation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more