ReleaseEnvironment

Struct ReleaseEnvironment 

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pub struct ReleaseEnvironment {
Show 30 fields pub conditions: Vec<ReleaseCondition>, pub created_on: Option<OffsetDateTime>, pub definition_environment_id: Option<i32>, pub deploy_phases_snapshot: Vec<DeployPhase>, pub deploy_steps: Vec<DeploymentAttempt>, pub environment_options: Option<EnvironmentOptions>, pub id: Option<i32>, pub modified_on: Option<OffsetDateTime>, pub name: Option<String>, pub next_scheduled_utc_time: Option<OffsetDateTime>, pub owner: Option<IdentityRef>, pub post_approvals_snapshot: Option<ReleaseDefinitionApprovals>, pub post_deploy_approvals: Vec<ReleaseApproval>, pub post_deployment_gates_snapshot: Option<ReleaseDefinitionGatesStep>, pub pre_approvals_snapshot: Option<ReleaseDefinitionApprovals>, pub pre_deploy_approvals: Vec<ReleaseApproval>, pub pre_deployment_gates_snapshot: Option<ReleaseDefinitionGatesStep>, pub process_parameters: Option<ProcessParameters>, pub rank: Option<i32>, pub release: Option<ReleaseShallowReference>, pub release_created_by: Option<IdentityRef>, pub release_definition: Option<ReleaseDefinitionShallowReference>, pub release_id: Option<i32>, pub scheduled_deployment_time: Option<OffsetDateTime>, pub schedules: Vec<ReleaseSchedule>, pub status: Option<Status>, pub time_to_deploy: Option<f64>, pub trigger_reason: Option<String>, pub variable_groups: Vec<VariableGroup>, pub variables: Option<Value>,
}

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§conditions: Vec<ReleaseCondition>

Gets list of conditions.

§created_on: Option<OffsetDateTime>

Gets date on which it got created.

§definition_environment_id: Option<i32>

Gets definition environment id.

§deploy_phases_snapshot: Vec<DeployPhase>

Gets list of deploy phases snapshot.

§deploy_steps: Vec<DeploymentAttempt>

Gets deploy steps.

§environment_options: Option<EnvironmentOptions>§id: Option<i32>

Gets the unique identifier of this field.

§modified_on: Option<OffsetDateTime>

Gets date on which it got modified.

§name: Option<String>

Gets name.

§next_scheduled_utc_time: Option<OffsetDateTime>

Gets next scheduled UTC time.

§owner: Option<IdentityRef>§post_approvals_snapshot: Option<ReleaseDefinitionApprovals>§post_deploy_approvals: Vec<ReleaseApproval>

Gets list of post deploy approvals.

§post_deployment_gates_snapshot: Option<ReleaseDefinitionGatesStep>§pre_approvals_snapshot: Option<ReleaseDefinitionApprovals>§pre_deploy_approvals: Vec<ReleaseApproval>

Gets list of pre deploy approvals.

§pre_deployment_gates_snapshot: Option<ReleaseDefinitionGatesStep>§process_parameters: Option<ProcessParameters>§rank: Option<i32>

Gets rank.

§release: Option<ReleaseShallowReference>§release_created_by: Option<IdentityRef>§release_definition: Option<ReleaseDefinitionShallowReference>§release_id: Option<i32>

Gets release id.

§scheduled_deployment_time: Option<OffsetDateTime>

Gets schedule deployment time of release environment.

§schedules: Vec<ReleaseSchedule>

Gets list of schedules.

§status: Option<Status>

Gets environment status.

§time_to_deploy: Option<f64>

Gets time to deploy.

§trigger_reason: Option<String>

Gets trigger reason.

§variable_groups: Vec<VariableGroup>

Gets the list of variable groups.

§variables: Option<Value>

Gets the dictionary of variables.

Implementations§

Trait Implementations§

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impl Clone for ReleaseEnvironment

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fn clone(&self) -> ReleaseEnvironment

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ReleaseEnvironment

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ReleaseEnvironment

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fn default() -> ReleaseEnvironment

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ReleaseEnvironment

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ReleaseEnvironment

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fn eq(&self, other: &ReleaseEnvironment) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ReleaseEnvironment

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ReleaseEnvironment

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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