pub type LayoutPoint = Point2D<f32, LayoutPixel>;
Aliased Type§
#[repr(C)]pub struct LayoutPoint {
pub x: f32,
pub y: f32,
}
Fields§
§x: f32
§y: f32
pub type LayoutPoint = Point2D<f32, LayoutPixel>;
#[repr(C)]pub struct LayoutPoint {
pub x: f32,
pub y: f32,
}
x: f32
§y: f32