[−][src]Enum azul_webrender_api::PropertyBinding
A binding property can either be a specific value (the normal, non-animated case) or point to a binding location to fetch the current value from. Note that Binding has also a non-animated value, the value is used for the case where the animation is still in-delay phase (i.e. the animation doesn't produce any animation values).
Variants
Non-animated value.
Binding(PropertyBindingKey<T>, T)Animated binding.
Trait Implementations
impl<T: Clone> Clone for PropertyBinding<T>[src]
fn clone(&self) -> PropertyBinding<T>[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<T: Copy> Copy for PropertyBinding<T>[src]
impl<T: Debug> Debug for PropertyBinding<T>[src]
impl<T: Default> Default for PropertyBinding<T>[src]
impl<'de, T> Deserialize<'de> for PropertyBinding<T> where
T: Deserialize<'de>, [src]
T: Deserialize<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
impl<T: Eq> Eq for PropertyBinding<T>[src]
impl From<PropertyBinding<ColorF>> for PropertyBinding<ColorU>[src]
fn from(value: PropertyBinding<ColorF>) -> PropertyBinding<ColorU>[src]
impl From<PropertyBinding<ColorU>> for PropertyBinding<ColorF>[src]
fn from(value: PropertyBinding<ColorU>) -> PropertyBinding<ColorF>[src]
impl<T> From<T> for PropertyBinding<T>[src]
fn from(value: T) -> PropertyBinding<T>[src]
impl<T: Hash> Hash for PropertyBinding<T>[src]
fn hash<__H: Hasher>(&self, state: &mut __H)[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
impl<T> MallocSizeOf for PropertyBinding<T> where
T: MallocSizeOf, [src]
T: MallocSizeOf,
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize[src]
impl<T: PartialEq> PartialEq<PropertyBinding<T>> for PropertyBinding<T>[src]
fn eq(&self, other: &PropertyBinding<T>) -> bool[src]
fn ne(&self, other: &PropertyBinding<T>) -> bool[src]
impl<T> Peek for PropertyBinding<T> where
T: Default,
T: Peek, [src]
T: Default,
T: Peek,
impl<T> Poke for PropertyBinding<T> where
T: Poke,
PropertyBindingKey<T>: Poke, [src]
T: Poke,
PropertyBindingKey<T>: Poke,
impl<T> Serialize for PropertyBinding<T> where
T: Serialize, [src]
T: Serialize,
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer, [src]
__S: Serializer,
impl<T> StructuralEq for PropertyBinding<T>[src]
impl<T> StructuralPartialEq for PropertyBinding<T>[src]
Auto Trait Implementations
impl<T> RefUnwindSafe for PropertyBinding<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for PropertyBinding<T> where
T: Send,
T: Send,
impl<T> Sync for PropertyBinding<T> where
T: Sync,
T: Sync,
impl<T> Unpin for PropertyBinding<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for PropertyBinding<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,
impl<T> From<!> for T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,