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Titlebar

Struct Titlebar 

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#[repr(C)]
pub struct Titlebar { pub title: AzString, pub height: f32, pub font_size: f32, pub padding_left: f32, pub padding_right: f32, pub title_color: ColorU, }
Expand description

A titlebar widget with optional close / minimize / maximize buttons, drag-to-move, and double-click-to-maximize.

§Two modes

  1. Title-only (Titlebar::dom, the default for WindowDecorations::NoTitleAutoInject): The OS still draws the native window-control buttons (traffic lights on macOS, caption buttons on Windows). The titlebar reserves padding_left / padding_right so the title text doesn’t overlap them.

  2. Full CSD (Titlebar::dom_with_buttons, used when WindowDecorations::None + has_decorations): The titlebar renders its own close / minimize / maximize buttons as regular DOM nodes. Each button carries a plain MouseDown callback that calls CallbackInfo::modify_window_state() — exactly the same mechanism used for window dragging. No special event-system hooks.

Window-control buttons use Dom::create_icon("close") etc. so that icons are resolved through the icon provider system (Material Icons by default) and can be swapped out by registering a different icon pack.

§Button layout

button_side controls where the buttons appear:

  • Left — macOS traffic-light style (buttons before title)
  • Right — Windows / Linux style (title then buttons)

§Styling

The DOM uses CSS classes .csd-titlebar, .csd-title, .csd-buttons, .csd-button, .csd-close, .csd-minimize, .csd-maximize. These match the output of SystemStyle::create_csd_stylesheet().

Fields§

§title: AzString

The title text to display.

§height: f32

Height of the titlebar in CSS pixels.

§font_size: f32

Font size for the title text in CSS pixels.

§padding_left: f32

Extra padding on the left side (px).

§padding_right: f32

Extra padding on the right side (px).

§title_color: ColorU

Title text color (resolved from SystemStyle.colors.text or platform default).

Implementations§

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impl Titlebar

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pub fn new(title: AzString) -> Self

Create a titlebar with compile-time platform defaults.

Use Titlebar::from_system_style when you have a SystemStyle available for pixel-perfect metrics.

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pub fn create(title: AzString) -> Self

FFI-compatible alias for Titlebar::new.

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pub fn with_height(title: AzString, height: f32) -> Self

Create a titlebar with a custom height.

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pub fn set_height(&mut self, height: f32)

Set the titlebar height.

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pub fn set_title(&mut self, title: AzString)

Set the title text.

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pub fn swap_with_default(&mut self) -> Self

Swap this titlebar with a default instance, returning the old value.

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pub fn from_system_style(title: AzString, system_style: &SystemStyle) -> Self

Create from a live SystemStyle (for title-only mode, padding reserves space for OS-drawn buttons).

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pub fn from_system_style_csd( title: AzString, system_style: &SystemStyle, ) -> Self

Create from SystemStyle for full CSD mode (no padding — the buttons are rendered as DOM children).

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pub fn dom(self) -> Dom

Title-only DOM (for NoTitleAutoInject).

The OS draws the native window-control buttons; this just renders a centred title with drag support.

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pub fn dom_with_buttons( self, buttons: &TitlebarButtons, button_side: TitlebarButtonSide, ) -> Dom

Full-CSD DOM with close / minimize / maximize buttons.

Each button is a div with a MouseDown callback that calls modify_window_state() — no special hooks needed.

Trait Implementations§

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impl Clone for Titlebar

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fn clone(&self) -> Titlebar

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Titlebar

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Titlebar

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<Titlebar> for Dom

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fn from(t: Titlebar) -> Dom

Converts to this type from the input type.
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impl PartialEq for Titlebar

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fn eq(&self, other: &Titlebar) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Titlebar

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fn partial_cmp(&self, other: &Titlebar) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StructuralPartialEq for Titlebar

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.