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MicrophoneWidget

Struct MicrophoneWidget 

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#[repr(C)]
pub struct MicrophoneWidget { pub config: AudioConfig, pub on_frame: OptionOnAudioFrame, }
Expand description

A microphone-capture widget. create(config).with_on_frame(..).dom() yields an invisible node a background capture thread feeds.

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§config: AudioConfig

Requested capture config (sample rate, channels).

§on_frame: OptionOnAudioFrame

Optional per-frame user hook (save / effects / send - azul-meet).

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impl MicrophoneWidget

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pub fn create(config: AudioConfig) -> Self

Create a microphone widget for the given capture config.

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pub fn set_on_frame<C: Into<OnAudioFrameCallback>>( &mut self, data: RefAny, on_frame: C, )

Set a hook invoked with every captured audio chunk - for saving, effects, or sending over the network (azul-meet). The backreference DI pattern (see architecture.md).

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pub fn with_on_frame<C: Into<OnAudioFrameCallback>>( self, data: RefAny, on_frame: C, ) -> Self

Builder form of set_on_frame.

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pub fn dom(self) -> Dom

Build the widget’s DOM: a single invisible node, fed by a background capture thread started on mount. Place it anywhere in your tree - the capture lives as long as the node is mounted (unmount stops it).

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