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HoverManager

Struct HoverManager 

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pub struct HoverManager { /* private fields */ }
Expand description

Manages hover state history for all input points

Records hit test results for mouse and touch inputs over multiple frames:

  • DragStart detection (requires movement threshold over multiple frames)
  • Hover-over event detection
  • Multi-touch gesture detection
  • Input path analysis

The manager maintains a separate history for each active input point.

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impl HoverManager

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pub fn new() -> Self

Create a new empty HoverManager

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pub fn push_hit_test(&mut self, input_id: InputPointId, hit_test: FullHitTest)

Push a new hit test result for a specific input point

The most recent result is always at index 0 for that input point. If the history is full, the oldest frame is dropped.

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pub fn remove_input_point(&mut self, input_id: &InputPointId)

Remove an input point’s history (e.g., when touch ends)

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pub fn get_current(&self, input_id: &InputPointId) -> Option<&FullHitTest>

Get the most recent hit test result for an input point

Returns None if no hit tests have been recorded for this input point.

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pub fn get_current_mouse(&self) -> Option<&FullHitTest>

Get the most recent mouse cursor hit test (convenience method)

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pub fn get_frame( &self, input_id: &InputPointId, frames_ago: usize, ) -> Option<&FullHitTest>

Get the hit test result from N frames ago for an input point

Returns None if the requested frame is not in history.

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pub fn get_history( &self, input_id: &InputPointId, ) -> Option<&VecDeque<FullHitTest>>

Get the entire hover history for an input point (most recent first)

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pub fn get_active_input_points(&self) -> Vec<InputPointId>

Get all currently tracked input points

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pub fn frame_count(&self, input_id: &InputPointId) -> usize

Get the number of frames in history for an input point

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pub fn clear(&mut self)

Clear all hover history for all input points

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pub fn clear_input_point(&mut self, input_id: &InputPointId)

Clear history for a specific input point

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pub fn has_sufficient_history_for_gestures( &self, input_id: &InputPointId, ) -> bool

Check if we have enough frames for gesture detection on an input point

DragStart detection requires analyzing movement over multiple frames. This returns true if we have at least 2 frames of history.

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pub fn any_has_sufficient_history_for_gestures(&self) -> bool

Check if any input point has enough history for gesture detection

Trait Implementations§

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impl Clone for HoverManager

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fn clone(&self) -> HoverManager

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HoverManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HoverManager

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for HoverManager

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fn eq(&self, other: &HoverManager) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for HoverManager

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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