pub struct FullWindowStateVec { /* private fields */ }Implementations§
Source§impl FullWindowStateVec
impl FullWindowStateVec
pub const fn new() -> FullWindowStateVec
pub fn with_capacity(cap: usize) -> Self
pub const fn from_const_slice(input: &'static [FullWindowState]) -> Self
pub const fn from_vec(input: Vec<FullWindowState>) -> Self
pub fn iter(&self) -> Iter<'_, FullWindowState>
pub const fn len(&self) -> usize
pub const fn capacity(&self) -> usize
pub const fn is_empty(&self) -> bool
Sourcepub fn get(&self, index: usize) -> Option<&FullWindowState>
pub fn get(&self, index: usize) -> Option<&FullWindowState>
Returns a reference to the element at the given index (Rust-only, inline).
Sourcepub fn c_get(&self, index: usize) -> OptionFullWindowStatewhere
FullWindowState: Clone,
pub fn c_get(&self, index: usize) -> OptionFullWindowStatewhere
FullWindowState: Clone,
C-API compatible get function. Returns a copy of the element at the given index. Returns None if the index is out of bounds.
Sourcepub fn as_slice(&self) -> &[FullWindowState]
pub fn as_slice(&self) -> &[FullWindowState]
Returns the vec as a Rust slice (Rust-only, not C-API compatible).
Sourcepub const fn as_c_slice(&self) -> FullWindowStateVecSlice
pub const fn as_c_slice(&self) -> FullWindowStateVecSlice
Returns a C-compatible slice of the entire Vec.
Sourcepub fn as_c_slice_range(
&self,
start: usize,
end: usize,
) -> FullWindowStateVecSlice
pub fn as_c_slice_range( &self, start: usize, end: usize, ) -> FullWindowStateVecSlice
Returns a C-compatible slice of a range within the Vec. If the range is out of bounds, it is clamped to the valid range.
Sourcepub const fn as_ptr(&self) -> *const FullWindowState
pub const fn as_ptr(&self) -> *const FullWindowState
Returns a pointer to the Vec’s data.
Use len() to get the number of elements.
Source§impl FullWindowStateVec
impl FullWindowStateVec
pub fn from_copy_on_write( input: Cow<'static, [FullWindowState]>, ) -> FullWindowStateVec
Sourcepub fn from_item(item: FullWindowState) -> Self
pub fn from_item(item: FullWindowState) -> Self
Creates a Vec containing a single element
Sourcepub unsafe fn copy_from_ptr(ptr: *const FullWindowState, len: usize) -> Self
pub unsafe fn copy_from_ptr(ptr: *const FullWindowState, len: usize) -> Self
Copies elements from a C array pointer into a new Vec.
§Safety
ptrmust be valid for readinglenelements- The memory must be properly aligned for
$struct_type - The elements are cloned, so
$struct_typemust implementClone
Sourcepub fn clone_self(&self) -> Self
pub fn clone_self(&self) -> Self
NOTE: CLONES the memory if the memory is external or &’static Moves the memory out if the memory is library-allocated
Sourcepub fn into_library_owned_vec(self) -> Vec<FullWindowState>
pub fn into_library_owned_vec(self) -> Vec<FullWindowState>
NOTE: CLONES the memory if the memory is external or &’static Moves the memory out if the memory is library-allocated
Trait Implementations§
Source§impl AsRef<[FullWindowState]> for FullWindowStateVec
impl AsRef<[FullWindowState]> for FullWindowStateVec
Source§fn as_ref(&self) -> &[FullWindowState]
fn as_ref(&self) -> &[FullWindowState]
Source§impl Clone for FullWindowStateVec
impl Clone for FullWindowStateVec
Source§impl Debug for FullWindowStateVec
impl Debug for FullWindowStateVec
Source§impl Default for FullWindowStateVec
impl Default for FullWindowStateVec
Source§impl Drop for FullWindowStateVec
impl Drop for FullWindowStateVec
Source§impl From<&'static [FullWindowState]> for FullWindowStateVec
impl From<&'static [FullWindowState]> for FullWindowStateVec
Source§fn from(input: &'static [FullWindowState]) -> FullWindowStateVec
fn from(input: &'static [FullWindowState]) -> FullWindowStateVec
Source§impl From<Vec<FullWindowState>> for FullWindowStateVec
impl From<Vec<FullWindowState>> for FullWindowStateVec
Source§fn from(input: Vec<FullWindowState>) -> FullWindowStateVec
fn from(input: Vec<FullWindowState>) -> FullWindowStateVec
Source§impl FromIterator<FullWindowState> for FullWindowStateVec
impl FromIterator<FullWindowState> for FullWindowStateVec
Source§fn from_iter<T>(iter: T) -> Selfwhere
T: IntoIterator<Item = FullWindowState>,
fn from_iter<T>(iter: T) -> Selfwhere
T: IntoIterator<Item = FullWindowState>,
Source§impl<'a> IntoIterator for &'a FullWindowStateVec
impl<'a> IntoIterator for &'a FullWindowStateVec
Source§impl PartialEq for FullWindowStateVec
impl PartialEq for FullWindowStateVec
impl Send for FullWindowStateVec
impl Sync for FullWindowStateVec
Auto Trait Implementations§
impl Freeze for FullWindowStateVec
impl RefUnwindSafe for FullWindowStateVec
impl Unpin for FullWindowStateVec
impl UnsafeUnpin for FullWindowStateVec
impl UnwindSafe for FullWindowStateVec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more