#[repr(C)]pub struct GlContextPtrInner {
pub ptr: Rc<GenericGlContext>,
pub svg_shader: GLuint,
pub svg_multicolor_shader: GLuint,
pub fxaa_shader: GLuint,
}Fields§
§ptr: Rc<GenericGlContext>§svg_shader: GLuintSVG shader program (library-internal use)
svg_multicolor_shader: GLuintSVG multicolor shader program (library-internal use)
fxaa_shader: GLuintFXAA shader program (library-internal use)
Trait Implementations§
Source§impl Drop for GlContextPtrInner
impl Drop for GlContextPtrInner
Auto Trait Implementations§
impl Freeze for GlContextPtrInner
impl RefUnwindSafe for GlContextPtrInner
impl !Send for GlContextPtrInner
impl !Sync for GlContextPtrInner
impl Unpin for GlContextPtrInner
impl UnsafeUnpin for GlContextPtrInner
impl UnwindSafe for GlContextPtrInner
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more