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NodeDataExt

Struct NodeDataExt 

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#[repr(C)]
pub struct NodeDataExt { pub attributes: AttributeTypeVec, pub virtual_view: Option<VirtualViewNode>, pub dataset: Option<RefAny>, pub svg_data: Option<SvgNodeData>, pub menu_bar: Option<Box<Menu>>, pub context_menu: Option<Box<Menu>>, pub key: Option<u64>, pub dataset_merge_callback: Option<DatasetMergeCallback>, pub component_origin: Option<ComponentOrigin>, }
Expand description

NOTE: NOT EXPOSED IN THE API! Stores extra, not commonly used information for the NodeData. This helps keep the primary NodeData struct smaller for common cases.

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§attributes: AttributeTypeVec

Strongly-typed HTML attributes (aria-*, href, alt, etc.) IDs and classes are stored as AttributeType::Id and AttributeType::Class entries. Moved from NodeData to save 48B for the ~95% of nodes with no attributes.

§virtual_view: Option<VirtualViewNode>

VirtualView callback data, only set when node_type == NodeType::VirtualView.

§dataset: Option<RefAny>

data-* attributes for this node, useful to store UI-related data on the node itself.

§svg_data: Option<SvgNodeData>

SVG-specific data or raster clip mask for this DOM node.

§menu_bar: Option<Box<Menu>>

Menu bar that should be displayed at the top of this nodes rect.

§context_menu: Option<Box<Menu>>

Context menu that should be opened when the item is left-clicked.

§key: Option<u64>

Stable key for reconciliation. If provided, allows the framework to track this node across frames even if its position in the array changes. This is crucial for correct lifecycle events when lists are reordered.

§dataset_merge_callback: Option<DatasetMergeCallback>

Callback to merge dataset state from a previous frame’s node into the current node. This enables heavy resource preservation (video decoders, GL textures) across frames.

§component_origin: Option<ComponentOrigin>

Tracks which component rendered this DOM subtree. Set by the framework during component rendering — the root node(s) of a component’s output DOM get stamped with the component’s qualified name. Enables the debugger to reconstruct the component invocation tree from the flat rendered DOM, and enables code generation roundtrips.

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impl Clone for NodeDataExt

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fn clone(&self) -> NodeDataExt

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeDataExt

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NodeDataExt

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fn default() -> NodeDataExt

Returns the “default value” for a type. Read more
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impl Hash for NodeDataExt

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for NodeDataExt

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fn cmp(&self, other: &NodeDataExt) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for NodeDataExt

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fn eq(&self, other: &NodeDataExt) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for NodeDataExt

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fn partial_cmp(&self, other: &NodeDataExt) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for NodeDataExt

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impl StructuralPartialEq for NodeDataExt

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> GetHash for T
where T: Hash,

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fn get_hash(&self) -> u64

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.