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NodeChangeSet

Struct NodeChangeSet 

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pub struct NodeChangeSet {
    pub bits: u32,
}
Expand description

Bit flags describing what changed about a node between old and new DOM. Multiple flags can be set simultaneously. Uses manual bit manipulation instead of bitflags crate to avoid adding a dependency.

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§bits: u32

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impl NodeChangeSet

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pub const NODE_TYPE_CHANGED: u32 = 0b0000_0000_0000_0001

Node type changed entirely (e.g., Text → Image).

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pub const TEXT_CONTENT: u32 = 0b0000_0000_0000_0010

Text content changed (for Text nodes).

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pub const IDS_AND_CLASSES: u32 = 0b0000_0000_0000_0100

CSS IDs or classes changed (may cause restyle → relayout).

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pub const INLINE_STYLE_LAYOUT: u32 = 0b0000_0000_0000_1000

Inline CSS properties changed that affect layout.

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pub const CHILDREN_CHANGED: u32 = 0b0000_0000_0001_0000

Children added, removed, or reordered.

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pub const IMAGE_CHANGED: u32 = 0b0000_0000_0010_0000

Image source changed (may affect intrinsic size).

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pub const CONTENTEDITABLE: u32 = 0b0000_0000_0100_0000

Contenteditable flag changed.

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pub const TAB_INDEX: u32 = 0b0000_0000_1000_0000

Tab index changed.

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pub const INLINE_STYLE_PAINT: u32 = 0b0000_0001_0000_0000

Inline CSS properties changed that affect paint only.

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pub const STYLED_STATE: u32 = 0b0000_0010_0000_0000

Styled node state changed (hover, active, focus, etc.).

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pub const CALLBACKS: u32 = 0b0000_0100_0000_0000

Callbacks changed (new RefAny, different event handlers).

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pub const DATASET: u32 = 0b0000_1000_0000_0000

Dataset changed.

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pub const ACCESSIBILITY: u32 = 0b0001_0000_0000_0000

Accessibility info changed.

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pub const AFFECTS_LAYOUT: u32

Any change that requires a layout pass.

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pub const AFFECTS_PAINT: u32

Any change that requires a paint/display-list update (but not layout).

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pub const fn empty() -> Self

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pub const fn is_empty(&self) -> bool

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pub const fn contains(&self, flag: u32) -> bool

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pub const fn intersects(&self, mask: u32) -> bool

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pub fn insert(&mut self, flag: u32)

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pub const fn is_visually_unchanged(&self) -> bool

Returns true if no visual change occurred (only callbacks/dataset/a11y).

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pub const fn needs_layout(&self) -> bool

Returns true if layout is needed.

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pub const fn needs_paint(&self) -> bool

Returns true if paint is needed (but not necessarily layout).

Trait Implementations§

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impl BitOr for NodeChangeSet

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type Output = NodeChangeSet

The resulting type after applying the | operator.
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fn bitor(self, rhs: Self) -> Self

Performs the | operation. Read more
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impl BitOrAssign for NodeChangeSet

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fn bitor_assign(&mut self, rhs: Self)

Performs the |= operation. Read more
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impl Clone for NodeChangeSet

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fn clone(&self) -> NodeChangeSet

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeChangeSet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NodeChangeSet

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fn default() -> NodeChangeSet

Returns the “default value” for a type. Read more
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impl PartialEq for NodeChangeSet

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fn eq(&self, other: &NodeChangeSet) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for NodeChangeSet

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impl Eq for NodeChangeSet

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impl StructuralPartialEq for NodeChangeSet

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.