pub struct ActiveChange {
pub deactivated: Vec<NodeId>,
pub activated: Vec<NodeId>,
}Expand description
Active (mouse down) state change for restyle operations
Fields§
§deactivated: Vec<NodeId>Nodes that were deactivated (mouse up)
activated: Vec<NodeId>Nodes that were activated (mouse down)
Trait Implementations§
Source§impl Clone for ActiveChange
impl Clone for ActiveChange
Source§fn clone(&self) -> ActiveChange
fn clone(&self) -> ActiveChange
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActiveChange
impl Debug for ActiveChange
Source§impl PartialEq for ActiveChange
impl PartialEq for ActiveChange
impl StructuralPartialEq for ActiveChange
Auto Trait Implementations§
impl Freeze for ActiveChange
impl RefUnwindSafe for ActiveChange
impl Send for ActiveChange
impl Sync for ActiveChange
impl Unpin for ActiveChange
impl UnsafeUnpin for ActiveChange
impl UnwindSafe for ActiveChange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more