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GpuValueCache

Struct GpuValueCache 

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pub struct GpuValueCache {
    pub transform_keys: BTreeMap<NodeId, TransformKey>,
    pub current_transform_values: BTreeMap<NodeId, ComputedTransform3D>,
    pub opacity_keys: BTreeMap<NodeId, OpacityKey>,
    pub current_opacity_values: BTreeMap<NodeId, f32>,
    pub scrollbar_v_opacity_keys: BTreeMap<(DomId, NodeId), OpacityKey>,
    pub scrollbar_h_opacity_keys: BTreeMap<(DomId, NodeId), OpacityKey>,
    pub scrollbar_v_opacity_values: BTreeMap<(DomId, NodeId), f32>,
    pub scrollbar_h_opacity_values: BTreeMap<(DomId, NodeId), f32>,
}
Expand description

Caches GPU transform and opacity keys and their current values for all nodes.

This cache stores the WebRender keys and computed values for nodes with CSS transforms or opacity. It’s synchronized with the StyledDom to detect changes and generate minimal update events.

§Fields

  • transform_keys - Maps node IDs to their WebRender transform keys
  • current_transform_values - Current computed transform for each node
  • opacity_keys - Maps node IDs to their WebRender opacity keys
  • current_opacity_values - Current opacity value for each node
  • scrollbar_v_opacity_keys - Maps (DomId, NodeId) to vertical scrollbar opacity keys
  • scrollbar_h_opacity_keys - Maps (DomId, NodeId) to horizontal scrollbar opacity keys
  • scrollbar_v_opacity_values - Current vertical scrollbar opacity values
  • scrollbar_h_opacity_values - Current horizontal scrollbar opacity values

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§transform_keys: BTreeMap<NodeId, TransformKey>§current_transform_values: BTreeMap<NodeId, ComputedTransform3D>§opacity_keys: BTreeMap<NodeId, OpacityKey>§current_opacity_values: BTreeMap<NodeId, f32>§scrollbar_v_opacity_keys: BTreeMap<(DomId, NodeId), OpacityKey>§scrollbar_h_opacity_keys: BTreeMap<(DomId, NodeId), OpacityKey>§scrollbar_v_opacity_values: BTreeMap<(DomId, NodeId), f32>§scrollbar_h_opacity_values: BTreeMap<(DomId, NodeId), f32>

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impl GpuValueCache

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pub fn empty() -> Self

Creates an empty GPU value cache.

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pub fn synchronize<'a>(&mut self, styled_dom: &StyledDom) -> GpuEventChanges

Synchronizes the cache with the current StyledDom, generating change events.

This method:

  1. Computes current transform and opacity values from CSS properties
  2. Compares with cached values to detect changes
  3. Generates events for additions, changes, and removals
  4. Updates the internal cache state
§Performance

On x86_64, this function detects and uses SSE/AVX instructions for optimized transform calculations.

§Returns

GpuEventChanges containing all transform and opacity change events.

Trait Implementations§

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impl Clone for GpuValueCache

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fn clone(&self) -> GpuValueCache

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuValueCache

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GpuValueCache

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fn default() -> GpuValueCache

Returns the “default value” for a type. Read more
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impl PartialEq for GpuValueCache

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fn eq(&self, other: &GpuValueCache) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for GpuValueCache

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fn partial_cmp(&self, other: &GpuValueCache) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StructuralPartialEq for GpuValueCache

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.