Struct ThreadInner

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#[repr(C)]
pub struct ThreadInner { pub thread_handle: Box<Option<JoinHandle<()>>>, pub sender: Box<Sender<ThreadSendMsg>>, pub receiver: Box<Receiver<ThreadReceiveMsg>>, pub dropcheck: Box<Weak<()>>, pub writeback_data: RefAny, pub check_thread_finished_fn: CheckThreadFinishedCallback, pub send_thread_msg_fn: LibrarySendThreadMsgCallback, pub receive_thread_msg_fn: LibraryReceiveThreadMsgCallback, pub thread_destructor_fn: ThreadDestructorCallback, }
Expand description

A Thread is a seperate thread that is owned by the framework.

In difference to a Thread, you don’t have to await() the result of a Thread, you can just hand the Thread to the framework (via RendererResources::add_Thread) and the framework will automatically update the UI when the Thread is finished. This is useful to offload actions such as loading long files, etc. to a background thread.

Azul will join the thread automatically after it is finished (joining won’t block the UI).

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§thread_handle: Box<Option<JoinHandle<()>>>§sender: Box<Sender<ThreadSendMsg>>§receiver: Box<Receiver<ThreadReceiveMsg>>§dropcheck: Box<Weak<()>>§writeback_data: RefAny§check_thread_finished_fn: CheckThreadFinishedCallback§send_thread_msg_fn: LibrarySendThreadMsgCallback§receive_thread_msg_fn: LibraryReceiveThreadMsgCallback§thread_destructor_fn: ThreadDestructorCallback

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impl Debug for ThreadInner

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for ThreadInner

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.