[][src]Struct azul_core::window::IconKey

pub struct IconKey { /* fields omitted */ }

Key that is used for checking whether a window icon has changed - this way azul doesn't need to diff the actual bytes, just the icon key. Use IconKey::new() to generate a new, unique key

Implementations

impl IconKey[src]

pub fn new() -> Self[src]

Trait Implementations

impl Clone for IconKey[src]

impl Copy for IconKey[src]

impl Debug for IconKey[src]

impl Eq for IconKey[src]

impl Hash for IconKey[src]

impl Ord for IconKey[src]

impl PartialEq<IconKey> for IconKey[src]

impl PartialOrd<IconKey> for IconKey[src]

impl StructuralEq for IconKey[src]

impl StructuralPartialEq for IconKey[src]

Auto Trait Implementations

impl RefUnwindSafe for IconKey

impl Send for IconKey

impl Sync for IconKey

impl Unpin for IconKey

impl UnwindSafe for IconKey

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.