Enum NodeType

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pub enum NodeType {
    Div,
    Body,
    Label(DomString),
    Text(TextId),
    Image(ImageId),
    GlTexture((GlCallback, RefAny)),
    IFrame((IFrameCallback, RefAny)),
}
Expand description

List of core DOM node types built-into by azul.

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Div

Regular div with no particular type of data attached

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Body

Same as div, but only for the root node

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Label(DomString)

A small label that can be (optionally) be selectable with the mouse

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Text(TextId)

Larger amount of text, that has to be cached

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Image(ImageId)

An image that is rendered by WebRender. The id is acquired by the AppState::add_image() function

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GlTexture((GlCallback, RefAny))

OpenGL texture. The Svg widget deserizalizes itself into a texture Equality and Hash values are only checked by the OpenGl texture ID, Azul does not check that the contents of two textures are the same

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IFrame((IFrameCallback, RefAny))

DOM that gets passed its width / height during the layout

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impl Clone for NodeType

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fn clone(&self) -> NodeType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromIterator<NodeType> for Dom

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fn from_iter<I: IntoIterator<Item = NodeType>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl Hash for NodeType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for NodeType

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fn eq(&self, other: &NodeType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for NodeType

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impl StructuralPartialEq for NodeType

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.