pub struct WriteLayer<S: for<'l> LookupSpan<'l>> { /* private fields */ }Expand description
Implementationsยง
Sourceยงimpl<S: for<'l> LookupSpan<'l>> WriteLayer<S>
impl<S: for<'l> LookupSpan<'l>> WriteLayer<S>
Sourcepub fn new<W: Write + Send + Sync + 'static>(writer: W) -> WriteLayer<S>
pub fn new<W: Write + Send + Sync + 'static>(writer: W) -> WriteLayer<S>
Creates a new WriteLayer without a WriteFn.
Trait Implementationsยง
Sourceยงimpl<S: Subscriber + for<'l> LookupSpan<'l>> Layer<S> for WriteLayer<S>
impl<S: Subscriber + for<'l> LookupSpan<'l>> Layer<S> for WriteLayer<S>
Sourceยงfn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
Notifies this layer that a new span was constructed with the given
Attributes and Id.Sourceยงfn on_record(&self, span: &Id, values: &Record<'_>, ctx: Context<'_, S>)
fn on_record(&self, span: &Id, values: &Record<'_>, ctx: Context<'_, S>)
Notifies this layer that a span with the given
Id recorded the given
values.Sourceยงfn on_event(&self, event: &Event<'_>, ctx: Context<'_, S>)
fn on_event(&self, event: &Event<'_>, ctx: Context<'_, S>)
Notifies this layer that an event has occurred.
Sourceยงfn on_register_dispatch(&self, subscriber: &Dispatch)
fn on_register_dispatch(&self, subscriber: &Dispatch)
Performs late initialization when installing this layer as a
Subscriber. Read moreSourceยงfn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
Registers a new callsite with this layer, returning whether or not
the layer is interested in being notified about the callsite, similarly
to
Subscriber::register_callsite. Read moreSourceยงfn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
fn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
Returns
true if this layer is interested in a span or event with the
given metadata in the current Context, similarly to
Subscriber::enabled. Read moreSourceยงfn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the ID
span recorded that it
follows from the span with the ID follows.Sourceยงfn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the given ID was entered.
Sourceยงfn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID was exited.
Sourceยงfn on_close(&self, _id: Id, _ctx: Context<'_, S>)
fn on_close(&self, _id: Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID has been closed.
Sourceยงfn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span ID has been cloned, and that the
subscriber returned a different ID.
Sourceยงfn and_then<L>(self, layer: L) -> Layered<L, Self, S>
fn and_then<L>(self, layer: L) -> Layered<L, Self, S>
Composes this layer around the given
Layer, returning a Layered
struct implementing Layer. Read moreSourceยงfn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
Composes this
Layer with the given Subscriber, returning a
Layered struct that implements Subscriber. Read moreSourceยงfn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>
fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>
Available on crate features
registry and std only.Auto Trait Implementationsยง
impl<S> !Freeze for WriteLayer<S>
impl<S> !RefUnwindSafe for WriteLayer<S>
impl<S> Send for WriteLayer<S>
impl<S> Sync for WriteLayer<S>
impl<S> Unpin for WriteLayer<S>
impl<S> !UnwindSafe for WriteLayer<S>
Blanket Implementationsยง
Sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Sourceยงimpl<T> Instrument for T
impl<T> Instrument for T
Sourceยงfn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Sourceยงfn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Sourceยงimpl<D> OwoColorize for D
impl<D> OwoColorize for D
Sourceยงfn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Sourceยงfn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Sourceยงfn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Sourceยงfn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Sourceยงfn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Sourceยงfn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Sourceยงfn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Sourceยงfn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Sourceยงfn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Sourceยงfn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Sourceยงfn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Sourceยงfn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Sourceยงfn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Sourceยงfn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Sourceยงfn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Sourceยงfn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Sourceยงfn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Sourceยงfn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Sourceยงfn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Sourceยงfn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Sourceยงfn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Sourceยงfn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Sourceยงfn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Sourceยงfn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Sourceยงfn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Sourceยงfn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Sourceยงfn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Sourceยงfn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Sourceยงfn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Sourceยงfn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Sourceยงfn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Sourceยงfn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Sourceยงfn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Sourceยงfn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Sourceยงfn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Sourceยงfn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Sourceยงfn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Sourceยงfn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Sourceยงfn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Sourceยงfn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Sourceยงfn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Sourceยงfn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Sourceยงfn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Sourceยงfn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Sourceยงfn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Sourceยงfn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Sourceยงfn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Sourceยงfn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Sourceยงfn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSourceยงfn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSourceยงfn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Sourceยงfn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Sourceยงfn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Sourceยงfn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Sourceยงfn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Available on crate feature
supports-colors only.Apply a given transformation function to all formatters if the given stream
supports at least basic ANSI colors, allowing you to conditionally apply
given styles/colors. Read more