pub enum ItemUseAnimation {
None,
Eat,
Drink,
Block,
Bow,
Spear,
Crossbow,
Spyglass,
TootHorn,
Brush,
}Variants§
Implementations§
Source§impl ItemUseAnimation
impl ItemUseAnimation
pub fn azalea_read_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>
Trait Implementations§
Source§impl AzaleaRead for ItemUseAnimation
impl AzaleaRead for ItemUseAnimation
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ItemUseAnimation
impl AzaleaWrite for ItemUseAnimation
Source§impl Clone for ItemUseAnimation
impl Clone for ItemUseAnimation
Source§fn clone(&self) -> ItemUseAnimation
fn clone(&self) -> ItemUseAnimation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ItemUseAnimation
impl Debug for ItemUseAnimation
Source§impl Default for ItemUseAnimation
impl Default for ItemUseAnimation
Source§fn default() -> ItemUseAnimation
fn default() -> ItemUseAnimation
Returns the “default value” for a type. Read more
Source§impl PartialEq for ItemUseAnimation
impl PartialEq for ItemUseAnimation
Source§impl Serialize for ItemUseAnimation
impl Serialize for ItemUseAnimation
impl Copy for ItemUseAnimation
impl StructuralPartialEq for ItemUseAnimation
Auto Trait Implementations§
impl Freeze for ItemUseAnimation
impl RefUnwindSafe for ItemUseAnimation
impl Send for ItemUseAnimation
impl Sync for ItemUseAnimation
impl Unpin for ItemUseAnimation
impl UnwindSafe for ItemUseAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more