pub struct ComponentId(/* private fields */);Expand description
A semi-opaque value which uniquely identifies the type of a Component within a
World.
Each time a new Component type is registered within a World using
World::init_component or
World::init_component_with_descriptor,
a corresponding ComponentId is created to track it.
While the distinction between ComponentId and TypeId may seem superficial, breaking them
into two separate but related concepts allows components to exist outside of Rust’s type system.
Each Rust type registered as a Component will have a corresponding ComponentId, but additional
ComponentIds may exist in a World to track components which cannot be
represented as Rust types for scripting or other advanced use-cases.
A ComponentId is tightly coupled to its parent World. Attempting to use a ComponentId from
one World to access the metadata of a Component in a different World is undefined behaviour
and must not be attempted.
Implementations§
Source§impl ComponentId
impl ComponentId
Trait Implementations§
Source§impl Clone for ComponentId
impl Clone for ComponentId
Source§fn clone(&self) -> ComponentId
fn clone(&self) -> ComponentId
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ComponentId
impl Debug for ComponentId
Source§impl Hash for ComponentId
impl Hash for ComponentId
Source§impl Ord for ComponentId
impl Ord for ComponentId
Source§fn cmp(&self, other: &ComponentId) -> Ordering
fn cmp(&self, other: &ComponentId) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for ComponentId
impl PartialEq for ComponentId
Source§fn eq(&self, other: &ComponentId) -> bool
fn eq(&self, other: &ComponentId) -> bool
self and other values to be equal, and is used by ==.Source§impl PartialOrd for ComponentId
impl PartialOrd for ComponentId
Source§impl SparseSetIndex for ComponentId
impl SparseSetIndex for ComponentId
fn sparse_set_index(&self) -> usize
fn get_sparse_set_index(value: usize) -> ComponentId
impl Copy for ComponentId
impl Eq for ComponentId
impl StructuralPartialEq for ComponentId
Auto Trait Implementations§
impl Freeze for ComponentId
impl RefUnwindSafe for ComponentId
impl Send for ComponentId
impl Sync for ComponentId
impl Unpin for ComponentId
impl UnsafeUnpin for ComponentId
impl UnwindSafe for ComponentId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CallHasher for T
impl<T> CallHasher for T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.