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MinecraftEntityId

Struct MinecraftEntityId 

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pub struct MinecraftEntityId(pub i32);
Expand description

An entity ID used by Minecraft.

These IDs are picked by the server. Some server software (like Bungeecord) may pick entity IDs per-player, so you should avoid relying on them for identifying IDs (especially if you’re using a shared world – i.e. a swarm).

You might find Entity more useful, since that’s an ID decided by us that is likely to be correct across shared worlds. You could also use the EntityUuid from azalea_entity, that one is unlikely to change even across server restarts.

This serializes as a i32. Usually it’s a VarInt in the protocol, but not always. If you do need it to serialize as a VarInt, make sure to use use the #[var] attribute.

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§0: i32

Methods from Deref<Target = i32>§

1.43.0 · Source

pub const MIN: i32

1.43.0 · Source

pub const MAX: i32

1.53.0 · Source

pub const BITS: u32 = u32::BITS

Trait Implementations§

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impl AzBuf for MinecraftEntityId

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fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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fn azalea_write(&self, buf: &mut impl Write) -> Result<()>

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impl AzBufVar for MinecraftEntityId

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fn azalea_read_var(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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fn azalea_write_var(&self, buf: &mut impl Write) -> Result<()>

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impl Clone for MinecraftEntityId

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fn clone(&self) -> MinecraftEntityId

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MinecraftEntityId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MinecraftEntityId

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fn default() -> MinecraftEntityId

Returns the “default value” for a type. Read more
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impl Deref for MinecraftEntityId

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type Target = i32

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for MinecraftEntityId

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl Display for MinecraftEntityId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<i32> for MinecraftEntityId

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fn from(id: i32) -> Self

Converts to this type from the input type.
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impl From<u32> for MinecraftEntityId

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fn from(id: u32) -> Self

Converts to this type from the input type.
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impl Hash for MinecraftEntityId

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fn hash<H: Hasher>(&self, hasher: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for MinecraftEntityId

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fn eq(&self, other: &MinecraftEntityId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for MinecraftEntityId

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impl Eq for MinecraftEntityId

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impl IsEnabled for MinecraftEntityId

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impl StructuralPartialEq for MinecraftEntityId

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToCompactString for T
where T: Display,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more