Struct azalea_block::blocks::Bricks
source · pub struct Bricks {}Trait Implementations§
source§impl Block for Bricks
impl Block for Bricks
fn behavior(&self) -> BlockBehavior
source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone or
grass_block.source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
source§impl From<Bricks> for BlockState
impl From<Bricks> for BlockState
impl Copy for Bricks
Auto Trait Implementations§
impl RefUnwindSafe for Bricks
impl Send for Bricks
impl Sync for Bricks
impl Unpin for Bricks
impl UnwindSafe for Bricks
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more