Enum azalea_block::PlayerHeadRotation
source · pub enum PlayerHeadRotation {
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Trait Implementations
sourceimpl Clone for PlayerHeadRotation
impl Clone for PlayerHeadRotation
sourcefn clone(&self) -> PlayerHeadRotation
fn clone(&self) -> PlayerHeadRotation
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresourceimpl Debug for PlayerHeadRotation
impl Debug for PlayerHeadRotation
sourceimpl From<usize> for PlayerHeadRotation
impl From<usize> for PlayerHeadRotation
impl Copy for PlayerHeadRotation
Auto Trait Implementations
impl RefUnwindSafe for PlayerHeadRotation
impl Send for PlayerHeadRotation
impl Sync for PlayerHeadRotation
impl Unpin for PlayerHeadRotation
impl UnwindSafe for PlayerHeadRotation
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more