Struct ayaka_bindings_types::PluginType
source · pub struct PluginType {
pub action: bool,
pub text: Vec<String>,
pub line: Vec<String>,
pub game: bool,
}Expand description
The bit flags to describe plugin type.
Every plugin should provide a function plugin_type,
which returns PluginType.
ⓘ
use ayaka_bindings::*;
#[export]
fn plugin_type() -> PluginType {
PluginType::default()
}Fields§
§action: boolThe action plugin. This plugin processes the action after they are parsed.
text: Vec<String>The text plugin. The custom text commands are dealt with this type of plugin.
line: Vec<String>The line plugin. The custom line types are dealt with this type of plugin.
game: boolThe game plugin. This plugin processes the game properties after it is loaded.
Implementations§
source§impl PluginType
impl PluginType
sourcepub fn builder() -> PluginTypeBuilder
pub fn builder() -> PluginTypeBuilder
Creates a PluginTypeBuilder instance to build a PluginType.
Trait Implementations§
source§impl Clone for PluginType
impl Clone for PluginType
source§fn clone(&self) -> PluginType
fn clone(&self) -> PluginType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for PluginType
impl Debug for PluginType
source§impl Default for PluginType
impl Default for PluginType
source§fn default() -> PluginType
fn default() -> PluginType
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for PluginType
impl<'de> Deserialize<'de> for PluginType
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more