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ModuleSet

Struct ModuleSet 

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pub struct ModuleSet {
    pub entry: ModulePath,
    /* private fields */
}
Expand description

The complete, deterministic set of modules for one compilation: the entry plus every transitively imported module.

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§entry: ModulePath

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impl ModuleSet

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pub fn from_entry_file( entry_file: &Path, modules_root: Option<&Path>, ) -> Result<ModuleSet, ModuleError>

Walk the filesystem from entry_file, loading every transitively imported module under modules_root (default: the entry file’s directory — the design decision).

Only selective, unscoped imports load files; the refused forms surface later with real locations, so an unresolvable @scope path can never abort the load of an otherwise-valid project.

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pub fn from_memory( files: &BTreeMap<String, String>, entry: &str, ) -> Result<ModuleSet, ModuleError>

Build from an in-memory bundle: root-relative file paths → sources. entry names one of the keys. Every file must be reachable from the entry through selective, unscoped imports — a bundle carrying dead files is refused rather than silently shipping them (imports are static; unreachable means unreferenced, and an artifact should not quietly contain source nobody asked to link).

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pub fn get(&self, path: &ModulePath) -> Option<&LoadedModule>

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pub fn iter(&self) -> impl Iterator<Item = (&ModulePath, &LoadedModule)>

Deterministic iteration over (path, module).

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

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impl Debug for ModuleSet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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