#[repr(u32)]pub enum TextureUnit {
Show 33 variants
Texture0 = 33_984,
Texture1 = 33_985,
Texture2 = 33_986,
Texture3 = 33_987,
Texture4 = 33_988,
Texture5 = 33_989,
Texture6 = 33_990,
Texture7 = 33_991,
Texture8 = 33_992,
Texture9 = 33_993,
Texture10 = 33_994,
Texture11 = 33_995,
Texture12 = 33_996,
Texture13 = 33_997,
Texture14 = 33_998,
Texture15 = 33_999,
Texture16 = 34_000,
Texture17 = 34_001,
Texture18 = 34_002,
Texture19 = 34_003,
Texture20 = 34_004,
Texture21 = 34_005,
Texture22 = 34_006,
Texture23 = 34_007,
Texture24 = 34_008,
Texture25 = 34_009,
Texture26 = 34_010,
Texture27 = 34_011,
Texture28 = 34_012,
Texture29 = 34_013,
Texture30 = 34_014,
Texture31 = 34_015,
ActiveTexture = 34_016,
}Variants§
Texture0 = 33_984
Texture1 = 33_985
Texture2 = 33_986
Texture3 = 33_987
Texture4 = 33_988
Texture5 = 33_989
Texture6 = 33_990
Texture7 = 33_991
Texture8 = 33_992
Texture9 = 33_993
Texture10 = 33_994
Texture11 = 33_995
Texture12 = 33_996
Texture13 = 33_997
Texture14 = 33_998
Texture15 = 33_999
Texture16 = 34_000
Texture17 = 34_001
Texture18 = 34_002
Texture19 = 34_003
Texture20 = 34_004
Texture21 = 34_005
Texture22 = 34_006
Texture23 = 34_007
Texture24 = 34_008
Texture25 = 34_009
Texture26 = 34_010
Texture27 = 34_011
Texture28 = 34_012
Texture29 = 34_013
Texture30 = 34_014
Texture31 = 34_015
ActiveTexture = 34_016
Trait Implementations§
Source§impl Clone for TextureUnit
impl Clone for TextureUnit
Source§fn clone(&self) -> TextureUnit
fn clone(&self) -> TextureUnit
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureUnit
impl Debug for TextureUnit
Source§impl PartialEq for TextureUnit
impl PartialEq for TextureUnit
impl Copy for TextureUnit
impl Eq for TextureUnit
impl StructuralPartialEq for TextureUnit
Auto Trait Implementations§
impl Freeze for TextureUnit
impl RefUnwindSafe for TextureUnit
impl Send for TextureUnit
impl Sync for TextureUnit
impl Unpin for TextureUnit
impl UnwindSafe for TextureUnit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more