pub enum LoadPhase {
Idle,
UploadingGeometry,
FinalizingTextures,
Compiling,
Ready,
}Expand description
Which phase of a crate::AwsmRenderer::commit_load is in flight.
Variants§
Idle
No commit has run yet (or the renderer is between commits).
UploadingGeometry
Deriving + uploading each registered geometry’s needed pass representations (visibility / transparency) from its retained source — the first commit phase.
FinalizingTextures
Finalizing the texture pool — the one batched GPU upload of every staged image.
Compiling
Driving the scene’s pipeline compiles to completion.
Ready
The commit landed; the scene is committed and renders this frame on.
Trait Implementations§
impl Copy for LoadPhase
impl Eq for LoadPhase
impl StructuralPartialEq for LoadPhase
Auto Trait Implementations§
impl Freeze for LoadPhase
impl RefUnwindSafe for LoadPhase
impl Send for LoadPhase
impl Sync for LoadPhase
impl Unpin for LoadPhase
impl UnsafeUnpin for LoadPhase
impl UnwindSafe for LoadPhase
Blanket Implementations§
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fn equivalent(&self, key: &K) -> bool
Compare self to
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Read this value from the supplied reader. Same as
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