pub trait RuntimePlugin: Debug + Send + Sync {
// Provided methods
fn config(&self) -> Option<FrozenLayer> { ... }
fn runtime_components(&self) -> Cow<'_, RuntimeComponentsBuilder> { ... }
}
Expand description
Runtime plugin trait
A RuntimePlugin
is the unit of configuration for augmenting the SDK with new behavior.
Runtime plugins can register interceptors, set runtime components, and modify configuration.
Provided Methods§
sourcefn config(&self) -> Option<FrozenLayer>
fn config(&self) -> Option<FrozenLayer>
Optionally returns additional config that should be added to the ConfigBag
.
As a best practice, a frozen layer should be stored on the runtime plugin instance as
a member, and then cloned upon return since that clone is cheap. Constructing a new
Layer
and freezing it will require a lot of allocations.
sourcefn runtime_components(&self) -> Cow<'_, RuntimeComponentsBuilder>
fn runtime_components(&self) -> Cow<'_, RuntimeComponentsBuilder>
Returns a RuntimeComponentsBuilder
to incorporate into the final runtime components.
The order of runtime plugins determines which runtime components “win”. Components set by later runtime plugins will override those set by earlier runtime plugins.
If no runtime component changes are desired, just return an empty builder.
This method returns a Cow
for flexibility. Some implementers may want to store the components builder
as a member and return a reference to it, while others may need to create the builder every call. If possible,
returning a reference is preferred for performance.