Struct WorkspacesPool

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#[non_exhaustive]
pub struct WorkspacesPool {
Show 13 fields pub pool_id: String, pub pool_arn: String, pub capacity_status: Option<CapacityStatus>, pub pool_name: String, pub description: Option<String>, pub state: WorkspacesPoolState, pub created_at: DateTime, pub bundle_id: String, pub directory_id: String, pub errors: Option<Vec<WorkspacesPoolError>>, pub application_settings: Option<ApplicationSettingsResponse>, pub timeout_settings: Option<TimeoutSettings>, pub running_mode: PoolsRunningMode,
}
Expand description

Describes a pool of WorkSpaces.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§pool_id: String

The identifier of a pool.

§pool_arn: String

The Amazon Resource Name (ARN) for the pool.

§capacity_status: Option<CapacityStatus>

The capacity status for the pool

§pool_name: String

The name of the pool.

§description: Option<String>

The description of the pool.

§state: WorkspacesPoolState

The current state of the pool.

§created_at: DateTime

The time the pool was created.

§bundle_id: String

The identifier of the bundle used by the pool.

§directory_id: String

The identifier of the directory used by the pool.

§errors: Option<Vec<WorkspacesPoolError>>

The pool errors.

§application_settings: Option<ApplicationSettingsResponse>

The persistent application settings for users of the pool.

§timeout_settings: Option<TimeoutSettings>

The amount of time that a pool session remains active after users disconnect. If they try to reconnect to the pool session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new pool instance.

§running_mode: PoolsRunningMode

The running mode of the pool.

Implementations§

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impl WorkspacesPool

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pub fn pool_id(&self) -> &str

The identifier of a pool.

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pub fn pool_arn(&self) -> &str

The Amazon Resource Name (ARN) for the pool.

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pub fn capacity_status(&self) -> Option<&CapacityStatus>

The capacity status for the pool

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pub fn pool_name(&self) -> &str

The name of the pool.

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pub fn description(&self) -> Option<&str>

The description of the pool.

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pub fn state(&self) -> &WorkspacesPoolState

The current state of the pool.

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pub fn created_at(&self) -> &DateTime

The time the pool was created.

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pub fn bundle_id(&self) -> &str

The identifier of the bundle used by the pool.

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pub fn directory_id(&self) -> &str

The identifier of the directory used by the pool.

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pub fn errors(&self) -> &[WorkspacesPoolError]

The pool errors.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .errors.is_none().

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pub fn application_settings(&self) -> Option<&ApplicationSettingsResponse>

The persistent application settings for users of the pool.

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pub fn timeout_settings(&self) -> Option<&TimeoutSettings>

The amount of time that a pool session remains active after users disconnect. If they try to reconnect to the pool session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new pool instance.

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pub fn running_mode(&self) -> &PoolsRunningMode

The running mode of the pool.

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impl WorkspacesPool

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pub fn builder() -> WorkspacesPoolBuilder

Creates a new builder-style object to manufacture WorkspacesPool.

Trait Implementations§

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impl Clone for WorkspacesPool

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fn clone(&self) -> WorkspacesPool

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WorkspacesPool

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for WorkspacesPool

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fn eq(&self, other: &WorkspacesPool) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for WorkspacesPool

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