#[non_exhaustive]pub struct DescribeResourceInput {
pub organization_id: Option<String>,
pub resource_id: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.organization_id: Option<String>The identifier associated with the organization for which the resource is described.
resource_id: Option<String>The identifier of the resource to be described.
The identifier can accept ResourceId, Resourcename, or email. The following identity formats are available:
-
Resource ID: r-0123456789a0123456789b0123456789
-
Email address: resource@domain.tld
-
Resource name: resource
Implementations§
source§impl DescribeResourceInput
impl DescribeResourceInput
sourcepub fn organization_id(&self) -> Option<&str>
pub fn organization_id(&self) -> Option<&str>
The identifier associated with the organization for which the resource is described.
sourcepub fn resource_id(&self) -> Option<&str>
pub fn resource_id(&self) -> Option<&str>
The identifier of the resource to be described.
The identifier can accept ResourceId, Resourcename, or email. The following identity formats are available:
-
Resource ID: r-0123456789a0123456789b0123456789
-
Email address: resource@domain.tld
-
Resource name: resource
source§impl DescribeResourceInput
impl DescribeResourceInput
sourcepub fn builder() -> DescribeResourceInputBuilder
pub fn builder() -> DescribeResourceInputBuilder
Creates a new builder-style object to manufacture DescribeResourceInput.
Trait Implementations§
source§impl Clone for DescribeResourceInput
impl Clone for DescribeResourceInput
source§fn clone(&self) -> DescribeResourceInput
fn clone(&self) -> DescribeResourceInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for DescribeResourceInput
impl Debug for DescribeResourceInput
source§impl PartialEq for DescribeResourceInput
impl PartialEq for DescribeResourceInput
source§fn eq(&self, other: &DescribeResourceInput) -> bool
fn eq(&self, other: &DescribeResourceInput) -> bool
self and other values to be equal, and is used
by ==.