#[non_exhaustive]pub struct GetAccessControlEffectInput { /* private fields */ }
Implementations§
source§impl GetAccessControlEffectInput
impl GetAccessControlEffectInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<GetAccessControlEffect, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<GetAccessControlEffect, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<GetAccessControlEffect
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture GetAccessControlEffectInput
.
source§impl GetAccessControlEffectInput
impl GetAccessControlEffectInput
sourcepub fn organization_id(&self) -> Option<&str>
pub fn organization_id(&self) -> Option<&str>
The identifier for the organization.
sourcepub fn ip_address(&self) -> Option<&str>
pub fn ip_address(&self) -> Option<&str>
The IPv4 address.
sourcepub fn action(&self) -> Option<&str>
pub fn action(&self) -> Option<&str>
The access protocol action. Valid values include ActiveSync
, AutoDiscover
, EWS
, IMAP
, SMTP
, WindowsOutlook
, and WebMail
.
sourcepub fn impersonation_role_id(&self) -> Option<&str>
pub fn impersonation_role_id(&self) -> Option<&str>
The impersonation role ID.
Trait Implementations§
source§impl Clone for GetAccessControlEffectInput
impl Clone for GetAccessControlEffectInput
source§fn clone(&self) -> GetAccessControlEffectInput
fn clone(&self) -> GetAccessControlEffectInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GetAccessControlEffectInput
impl Debug for GetAccessControlEffectInput
source§impl PartialEq<GetAccessControlEffectInput> for GetAccessControlEffectInput
impl PartialEq<GetAccessControlEffectInput> for GetAccessControlEffectInput
source§fn eq(&self, other: &GetAccessControlEffectInput) -> bool
fn eq(&self, other: &GetAccessControlEffectInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.