pub struct CreateGeoMatchSetFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to CreateGeoMatchSet.
This is AWS WAF Classic documentation. For more information, see AWS WAF Classic in the developer guide.
For the latest version of AWS WAF, use the AWS WAFV2 API and see the AWS WAF Developer Guide. With the latest version, AWS WAF has a single set of endpoints for regional and global use.
Creates an GeoMatchSet, which you use to specify which web requests you want to allow or block based on the country that the requests originate from. For example, if you're receiving a lot of requests from one or more countries and you want to block the requests, you can create an GeoMatchSet that contains those countries and then configure AWS WAF to block the requests.
To create and configure a GeoMatchSet, perform the following steps:
-
Use
GetChangeTokento get the change token that you provide in theChangeTokenparameter of aCreateGeoMatchSetrequest. -
Submit a
CreateGeoMatchSetrequest. -
Use
GetChangeTokento get the change token that you provide in theChangeTokenparameter of anUpdateGeoMatchSetrequest. -
Submit an
UpdateGeoMatchSetSetrequest to specify the countries that you want AWS WAF to watch for.
For more information about how to use the AWS WAF API to allow or block HTTP requests, see the AWS WAF Developer Guide.
Implementations§
Source§impl CreateGeoMatchSetFluentBuilder
impl CreateGeoMatchSetFluentBuilder
Sourcepub fn as_input(&self) -> &CreateGeoMatchSetInputBuilder
pub fn as_input(&self) -> &CreateGeoMatchSetInputBuilder
Access the CreateGeoMatchSet as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateGeoMatchSetOutput, SdkError<CreateGeoMatchSetError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateGeoMatchSetOutput, SdkError<CreateGeoMatchSetError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateGeoMatchSetOutput, CreateGeoMatchSetError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateGeoMatchSetOutput, CreateGeoMatchSetError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
A friendly name or description of the GeoMatchSet. You can't change Name after you create the GeoMatchSet.
Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
A friendly name or description of the GeoMatchSet. You can't change Name after you create the GeoMatchSet.
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
A friendly name or description of the GeoMatchSet. You can't change Name after you create the GeoMatchSet.
Sourcepub fn change_token(self, input: impl Into<String>) -> Self
pub fn change_token(self, input: impl Into<String>) -> Self
The value returned by the most recent call to GetChangeToken.
Sourcepub fn set_change_token(self, input: Option<String>) -> Self
pub fn set_change_token(self, input: Option<String>) -> Self
The value returned by the most recent call to GetChangeToken.
Sourcepub fn get_change_token(&self) -> &Option<String>
pub fn get_change_token(&self) -> &Option<String>
The value returned by the most recent call to GetChangeToken.
Trait Implementations§
Source§impl Clone for CreateGeoMatchSetFluentBuilder
impl Clone for CreateGeoMatchSetFluentBuilder
Source§fn clone(&self) -> CreateGeoMatchSetFluentBuilder
fn clone(&self) -> CreateGeoMatchSetFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for CreateGeoMatchSetFluentBuilder
impl !RefUnwindSafe for CreateGeoMatchSetFluentBuilder
impl Send for CreateGeoMatchSetFluentBuilder
impl Sync for CreateGeoMatchSetFluentBuilder
impl Unpin for CreateGeoMatchSetFluentBuilder
impl !UnwindSafe for CreateGeoMatchSetFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);