#[non_exhaustive]
pub struct UpdatePolicyInputBuilder { /* private fields */ }
Expand description

A builder for UpdatePolicyInput.

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impl UpdatePolicyInputBuilder

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pub fn policy_store_id(self, input: impl Into<String>) -> Self

Specifies the ID of the policy store that contains the policy that you want to update.

This field is required.
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pub fn set_policy_store_id(self, input: Option<String>) -> Self

Specifies the ID of the policy store that contains the policy that you want to update.

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pub fn get_policy_store_id(&self) -> &Option<String>

Specifies the ID of the policy store that contains the policy that you want to update.

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pub fn policy_id(self, input: impl Into<String>) -> Self

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

This field is required.
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pub fn set_policy_id(self, input: Option<String>) -> Self

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

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pub fn get_policy_id(&self) -> &Option<String>

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

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pub fn definition(self, input: UpdatePolicyDefinition) -> Self

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

This field is required.
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pub fn set_definition(self, input: Option<UpdatePolicyDefinition>) -> Self

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

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pub fn get_definition(&self) -> &Option<UpdatePolicyDefinition>

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

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pub fn build(self) -> Result<UpdatePolicyInput, BuildError>

Consumes the builder and constructs a UpdatePolicyInput.

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impl UpdatePolicyInputBuilder

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pub async fn send_with( self, client: &Client ) -> Result<UpdatePolicyOutput, SdkError<UpdatePolicyError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdatePolicyInputBuilder

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fn clone(&self) -> UpdatePolicyInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdatePolicyInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdatePolicyInputBuilder

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fn default() -> UpdatePolicyInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdatePolicyInputBuilder

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fn eq(&self, other: &UpdatePolicyInputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdatePolicyInputBuilder

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impl<T> Any for Twhere T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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fn into(self) -> U

Calls U::from(self).

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type Output = T

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type Owned = T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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