pub struct UpdatePolicyFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to UpdatePolicy.

Modifies a Cedar static policy in the specified policy store. You can change only certain elements of the UpdatePolicyDefinition parameter. You can directly update only static policies. To change a template-linked policy, you must update the template instead, using UpdatePolicyTemplate.

  • If policy validation is enabled in the policy store, then updating a static policy causes Verified Permissions to validate the policy against the schema in the policy store. If the updated static policy doesn't pass validation, the operation fails and the update isn't stored.

  • When you edit a static policy, You can change only certain elements of a static policy:

    • The action referenced by the policy.

    • A condition clause, such as when and unless.

    You can't change these elements of a static policy:

    • Changing a policy from a static policy to a template-linked policy.

    • Changing the effect of a static policy from permit or forbid.

    • The principal referenced by a static policy.

    • The resource referenced by a static policy.

  • To update a template-linked policy, you must update the template instead.

Verified Permissions is eventually consistent . It can take a few seconds for a new or changed element to be propagate through the service and be visible in the results of other Verified Permissions operations.

Implementations§

source§

impl UpdatePolicyFluentBuilder

source

pub fn as_input(&self) -> &UpdatePolicyInputBuilder

Access the UpdatePolicy as a reference.

source

pub async fn send( self ) -> Result<UpdatePolicyOutput, SdkError<UpdatePolicyError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

source

pub fn customize( self ) -> CustomizableOperation<UpdatePolicyOutput, UpdatePolicyError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

source

pub fn policy_store_id(self, input: impl Into<String>) -> Self

Specifies the ID of the policy store that contains the policy that you want to update.

source

pub fn set_policy_store_id(self, input: Option<String>) -> Self

Specifies the ID of the policy store that contains the policy that you want to update.

source

pub fn get_policy_store_id(&self) -> &Option<String>

Specifies the ID of the policy store that contains the policy that you want to update.

source

pub fn policy_id(self, input: impl Into<String>) -> Self

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

source

pub fn set_policy_id(self, input: Option<String>) -> Self

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

source

pub fn get_policy_id(&self) -> &Option<String>

Specifies the ID of the policy that you want to update. To find this value, you can use ListPolicies.

source

pub fn definition(self, input: UpdatePolicyDefinition) -> Self

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

source

pub fn set_definition(self, input: Option<UpdatePolicyDefinition>) -> Self

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

source

pub fn get_definition(&self) -> &Option<UpdatePolicyDefinition>

Specifies the updated policy content that you want to replace on the specified policy. The content must be valid Cedar policy language text.

You can change only the following elements from the policy definition:

  • The action referenced by the policy.

  • Any conditional clauses, such as when or unless clauses.

You can't change the following elements:

  • Changing from static to templateLinked.

  • Changing the effect of the policy from permit or forbid.

  • The principal referenced by the policy.

  • The resource referenced by the policy.

Trait Implementations§

source§

impl Clone for UpdatePolicyFluentBuilder

source§

fn clone(&self) -> UpdatePolicyFluentBuilder

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for UpdatePolicyFluentBuilder

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more