#[non_exhaustive]pub struct TranslateTextOutputBuilder { /* private fields */ }
Expand description
A builder for TranslateTextOutput
.
Implementations§
Source§impl TranslateTextOutputBuilder
impl TranslateTextOutputBuilder
Sourcepub fn translated_text(self, input: impl Into<String>) -> Self
pub fn translated_text(self, input: impl Into<String>) -> Self
The translated text.
This field is required.Sourcepub fn set_translated_text(self, input: Option<String>) -> Self
pub fn set_translated_text(self, input: Option<String>) -> Self
The translated text.
Sourcepub fn get_translated_text(&self) -> &Option<String>
pub fn get_translated_text(&self) -> &Option<String>
The translated text.
Sourcepub fn source_language_code(self, input: impl Into<String>) -> Self
pub fn source_language_code(self, input: impl Into<String>) -> Self
The language code for the language of the source text.
This field is required.Sourcepub fn set_source_language_code(self, input: Option<String>) -> Self
pub fn set_source_language_code(self, input: Option<String>) -> Self
The language code for the language of the source text.
Sourcepub fn get_source_language_code(&self) -> &Option<String>
pub fn get_source_language_code(&self) -> &Option<String>
The language code for the language of the source text.
Sourcepub fn target_language_code(self, input: impl Into<String>) -> Self
pub fn target_language_code(self, input: impl Into<String>) -> Self
The language code for the language of the target text.
This field is required.Sourcepub fn set_target_language_code(self, input: Option<String>) -> Self
pub fn set_target_language_code(self, input: Option<String>) -> Self
The language code for the language of the target text.
Sourcepub fn get_target_language_code(&self) -> &Option<String>
pub fn get_target_language_code(&self) -> &Option<String>
The language code for the language of the target text.
Sourcepub fn applied_terminologies(self, input: AppliedTerminology) -> Self
pub fn applied_terminologies(self, input: AppliedTerminology) -> Self
Appends an item to applied_terminologies
.
To override the contents of this collection use set_applied_terminologies
.
The names of the custom terminologies applied to the input text by Amazon Translate for the translated text response.
Sourcepub fn set_applied_terminologies(
self,
input: Option<Vec<AppliedTerminology>>,
) -> Self
pub fn set_applied_terminologies( self, input: Option<Vec<AppliedTerminology>>, ) -> Self
The names of the custom terminologies applied to the input text by Amazon Translate for the translated text response.
Sourcepub fn get_applied_terminologies(&self) -> &Option<Vec<AppliedTerminology>>
pub fn get_applied_terminologies(&self) -> &Option<Vec<AppliedTerminology>>
The names of the custom terminologies applied to the input text by Amazon Translate for the translated text response.
Sourcepub fn applied_settings(self, input: TranslationSettings) -> Self
pub fn applied_settings(self, input: TranslationSettings) -> Self
Optional settings that modify the translation output.
Sourcepub fn set_applied_settings(self, input: Option<TranslationSettings>) -> Self
pub fn set_applied_settings(self, input: Option<TranslationSettings>) -> Self
Optional settings that modify the translation output.
Sourcepub fn get_applied_settings(&self) -> &Option<TranslationSettings>
pub fn get_applied_settings(&self) -> &Option<TranslationSettings>
Optional settings that modify the translation output.
Sourcepub fn build(self) -> Result<TranslateTextOutput, BuildError>
pub fn build(self) -> Result<TranslateTextOutput, BuildError>
Consumes the builder and constructs a TranslateTextOutput
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for TranslateTextOutputBuilder
impl Clone for TranslateTextOutputBuilder
Source§fn clone(&self) -> TranslateTextOutputBuilder
fn clone(&self) -> TranslateTextOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TranslateTextOutputBuilder
impl Debug for TranslateTextOutputBuilder
Source§impl Default for TranslateTextOutputBuilder
impl Default for TranslateTextOutputBuilder
Source§fn default() -> TranslateTextOutputBuilder
fn default() -> TranslateTextOutputBuilder
impl StructuralPartialEq for TranslateTextOutputBuilder
Auto Trait Implementations§
impl Freeze for TranslateTextOutputBuilder
impl RefUnwindSafe for TranslateTextOutputBuilder
impl Send for TranslateTextOutputBuilder
impl Sync for TranslateTextOutputBuilder
impl Unpin for TranslateTextOutputBuilder
impl UnwindSafe for TranslateTextOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);