#[non_exhaustive]pub struct ActivityTaskScheduledEventAttributes {
pub activity_type: Option<ActivityType>,
pub activity_id: String,
pub input: Option<String>,
pub control: Option<String>,
pub schedule_to_start_timeout: Option<String>,
pub schedule_to_close_timeout: Option<String>,
pub start_to_close_timeout: Option<String>,
pub task_list: Option<TaskList>,
pub task_priority: Option<String>,
pub decision_task_completed_event_id: i64,
pub heartbeat_timeout: Option<String>,
}
Expand description
Provides the details of the ActivityTaskScheduled
event.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.activity_type: Option<ActivityType>
The type of the activity task.
activity_id: String
The unique ID of the activity task.
input: Option<String>
The input provided to the activity task.
control: Option<String>
Data attached to the event that can be used by the decider in subsequent workflow tasks. This data isn't sent to the activity.
schedule_to_start_timeout: Option<String>
The maximum amount of time the activity task can wait to be assigned to a worker.
schedule_to_close_timeout: Option<String>
The maximum amount of time for this activity task.
start_to_close_timeout: Option<String>
The maximum amount of time a worker may take to process the activity task.
task_list: Option<TaskList>
The task list in which the activity task has been scheduled.
task_priority: Option<String>
The priority to assign to the scheduled activity task. If set, this overrides any default priority value that was assigned when the activity type was registered.
Valid values are integers that range from Java's Integer.MIN_VALUE
(-2147483648) to Integer.MAX_VALUE
(2147483647). Higher numbers indicate higher priority.
For more information about setting task priority, see Setting Task Priority in the Amazon SWF Developer Guide.
decision_task_completed_event_id: i64
The ID of the DecisionTaskCompleted
event corresponding to the decision that resulted in the scheduling of this activity task. This information can be useful for diagnosing problems by tracing back the chain of events leading up to this event.
heartbeat_timeout: Option<String>
The maximum time before which the worker processing this task must report progress by calling RecordActivityTaskHeartbeat
. If the timeout is exceeded, the activity task is automatically timed out. If the worker subsequently attempts to record a heartbeat or return a result, it is ignored.
Implementations§
Source§impl ActivityTaskScheduledEventAttributes
impl ActivityTaskScheduledEventAttributes
Sourcepub fn activity_type(&self) -> Option<&ActivityType>
pub fn activity_type(&self) -> Option<&ActivityType>
The type of the activity task.
Sourcepub fn activity_id(&self) -> &str
pub fn activity_id(&self) -> &str
The unique ID of the activity task.
Sourcepub fn control(&self) -> Option<&str>
pub fn control(&self) -> Option<&str>
Data attached to the event that can be used by the decider in subsequent workflow tasks. This data isn't sent to the activity.
Sourcepub fn schedule_to_start_timeout(&self) -> Option<&str>
pub fn schedule_to_start_timeout(&self) -> Option<&str>
The maximum amount of time the activity task can wait to be assigned to a worker.
Sourcepub fn schedule_to_close_timeout(&self) -> Option<&str>
pub fn schedule_to_close_timeout(&self) -> Option<&str>
The maximum amount of time for this activity task.
Sourcepub fn start_to_close_timeout(&self) -> Option<&str>
pub fn start_to_close_timeout(&self) -> Option<&str>
The maximum amount of time a worker may take to process the activity task.
Sourcepub fn task_list(&self) -> Option<&TaskList>
pub fn task_list(&self) -> Option<&TaskList>
The task list in which the activity task has been scheduled.
Sourcepub fn task_priority(&self) -> Option<&str>
pub fn task_priority(&self) -> Option<&str>
The priority to assign to the scheduled activity task. If set, this overrides any default priority value that was assigned when the activity type was registered.
Valid values are integers that range from Java's Integer.MIN_VALUE
(-2147483648) to Integer.MAX_VALUE
(2147483647). Higher numbers indicate higher priority.
For more information about setting task priority, see Setting Task Priority in the Amazon SWF Developer Guide.
Sourcepub fn decision_task_completed_event_id(&self) -> i64
pub fn decision_task_completed_event_id(&self) -> i64
The ID of the DecisionTaskCompleted
event corresponding to the decision that resulted in the scheduling of this activity task. This information can be useful for diagnosing problems by tracing back the chain of events leading up to this event.
Sourcepub fn heartbeat_timeout(&self) -> Option<&str>
pub fn heartbeat_timeout(&self) -> Option<&str>
The maximum time before which the worker processing this task must report progress by calling RecordActivityTaskHeartbeat
. If the timeout is exceeded, the activity task is automatically timed out. If the worker subsequently attempts to record a heartbeat or return a result, it is ignored.
Source§impl ActivityTaskScheduledEventAttributes
impl ActivityTaskScheduledEventAttributes
Sourcepub fn builder() -> ActivityTaskScheduledEventAttributesBuilder
pub fn builder() -> ActivityTaskScheduledEventAttributesBuilder
Creates a new builder-style object to manufacture ActivityTaskScheduledEventAttributes
.
Trait Implementations§
Source§impl Clone for ActivityTaskScheduledEventAttributes
impl Clone for ActivityTaskScheduledEventAttributes
Source§fn clone(&self) -> ActivityTaskScheduledEventAttributes
fn clone(&self) -> ActivityTaskScheduledEventAttributes
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for ActivityTaskScheduledEventAttributes
impl PartialEq for ActivityTaskScheduledEventAttributes
Source§fn eq(&self, other: &ActivityTaskScheduledEventAttributes) -> bool
fn eq(&self, other: &ActivityTaskScheduledEventAttributes) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ActivityTaskScheduledEventAttributes
Auto Trait Implementations§
impl Freeze for ActivityTaskScheduledEventAttributes
impl RefUnwindSafe for ActivityTaskScheduledEventAttributes
impl Send for ActivityTaskScheduledEventAttributes
impl Sync for ActivityTaskScheduledEventAttributes
impl Unpin for ActivityTaskScheduledEventAttributes
impl UnwindSafe for ActivityTaskScheduledEventAttributes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);