pub struct UpdateResourceDataSyncFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateResourceDataSync
.
Update a resource data sync. After you create a resource data sync for a Region, you can't change the account options for that sync. For example, if you create a sync in the us-east-2 (Ohio) Region and you choose the Include only the current account
option, you can't edit that sync later and choose the Include all accounts from my Organizations configuration
option. Instead, you must delete the first resource data sync, and create a new one.
This API operation only supports a resource data sync that was created with a SyncFromSource SyncType
.
Implementations§
Source§impl UpdateResourceDataSyncFluentBuilder
impl UpdateResourceDataSyncFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateResourceDataSyncInputBuilder
pub fn as_input(&self) -> &UpdateResourceDataSyncInputBuilder
Access the UpdateResourceDataSync as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateResourceDataSyncOutput, SdkError<UpdateResourceDataSyncError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateResourceDataSyncOutput, SdkError<UpdateResourceDataSyncError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateResourceDataSyncOutput, UpdateResourceDataSyncError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateResourceDataSyncOutput, UpdateResourceDataSyncError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn sync_name(self, input: impl Into<String>) -> Self
pub fn sync_name(self, input: impl Into<String>) -> Self
The name of the resource data sync you want to update.
Sourcepub fn set_sync_name(self, input: Option<String>) -> Self
pub fn set_sync_name(self, input: Option<String>) -> Self
The name of the resource data sync you want to update.
Sourcepub fn get_sync_name(&self) -> &Option<String>
pub fn get_sync_name(&self) -> &Option<String>
The name of the resource data sync you want to update.
Sourcepub fn sync_type(self, input: impl Into<String>) -> Self
pub fn sync_type(self, input: impl Into<String>) -> Self
The type of resource data sync. The supported SyncType
is SyncFromSource.
Sourcepub fn set_sync_type(self, input: Option<String>) -> Self
pub fn set_sync_type(self, input: Option<String>) -> Self
The type of resource data sync. The supported SyncType
is SyncFromSource.
Sourcepub fn get_sync_type(&self) -> &Option<String>
pub fn get_sync_type(&self) -> &Option<String>
The type of resource data sync. The supported SyncType
is SyncFromSource.
Sourcepub fn sync_source(self, input: ResourceDataSyncSource) -> Self
pub fn sync_source(self, input: ResourceDataSyncSource) -> Self
Specify information about the data sources to synchronize.
Sourcepub fn set_sync_source(self, input: Option<ResourceDataSyncSource>) -> Self
pub fn set_sync_source(self, input: Option<ResourceDataSyncSource>) -> Self
Specify information about the data sources to synchronize.
Sourcepub fn get_sync_source(&self) -> &Option<ResourceDataSyncSource>
pub fn get_sync_source(&self) -> &Option<ResourceDataSyncSource>
Specify information about the data sources to synchronize.
Trait Implementations§
Source§impl Clone for UpdateResourceDataSyncFluentBuilder
impl Clone for UpdateResourceDataSyncFluentBuilder
Source§fn clone(&self) -> UpdateResourceDataSyncFluentBuilder
fn clone(&self) -> UpdateResourceDataSyncFluentBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateResourceDataSyncFluentBuilder
impl !RefUnwindSafe for UpdateResourceDataSyncFluentBuilder
impl Send for UpdateResourceDataSyncFluentBuilder
impl Sync for UpdateResourceDataSyncFluentBuilder
impl Unpin for UpdateResourceDataSyncFluentBuilder
impl !UnwindSafe for UpdateResourceDataSyncFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);