#[non_exhaustive]pub struct DescribeMaintenanceWindowScheduleInput {
pub window_id: Option<String>,
pub targets: Option<Vec<Target>>,
pub resource_type: Option<MaintenanceWindowResourceType>,
pub filters: Option<Vec<PatchOrchestratorFilter>>,
pub max_results: Option<i32>,
pub next_token: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.window_id: Option<String>The ID of the maintenance window to retrieve information about.
targets: Option<Vec<Target>>The managed node ID or key-value pair to retrieve information about.
resource_type: Option<MaintenanceWindowResourceType>The type of resource you want to retrieve information about. For example, INSTANCE.
filters: Option<Vec<PatchOrchestratorFilter>>Filters used to limit the range of results. For example, you can limit maintenance window executions to only those scheduled before or after a certain date and time.
max_results: Option<i32>The maximum number of items to return for this call. The call also returns a token that you can specify in a subsequent call to get the next set of results.
next_token: Option<String>The token for the next set of items to return. (You received this token from a previous call.)
Implementations§
Source§impl DescribeMaintenanceWindowScheduleInput
impl DescribeMaintenanceWindowScheduleInput
Sourcepub fn window_id(&self) -> Option<&str>
pub fn window_id(&self) -> Option<&str>
The ID of the maintenance window to retrieve information about.
Sourcepub fn targets(&self) -> &[Target]
pub fn targets(&self) -> &[Target]
The managed node ID or key-value pair to retrieve information about.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .targets.is_none().
Sourcepub fn resource_type(&self) -> Option<&MaintenanceWindowResourceType>
pub fn resource_type(&self) -> Option<&MaintenanceWindowResourceType>
The type of resource you want to retrieve information about. For example, INSTANCE.
Sourcepub fn filters(&self) -> &[PatchOrchestratorFilter]
pub fn filters(&self) -> &[PatchOrchestratorFilter]
Filters used to limit the range of results. For example, you can limit maintenance window executions to only those scheduled before or after a certain date and time.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .filters.is_none().
Sourcepub fn max_results(&self) -> Option<i32>
pub fn max_results(&self) -> Option<i32>
The maximum number of items to return for this call. The call also returns a token that you can specify in a subsequent call to get the next set of results.
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token for the next set of items to return. (You received this token from a previous call.)
Source§impl DescribeMaintenanceWindowScheduleInput
impl DescribeMaintenanceWindowScheduleInput
Sourcepub fn builder() -> DescribeMaintenanceWindowScheduleInputBuilder
pub fn builder() -> DescribeMaintenanceWindowScheduleInputBuilder
Creates a new builder-style object to manufacture DescribeMaintenanceWindowScheduleInput.
Trait Implementations§
Source§impl Clone for DescribeMaintenanceWindowScheduleInput
impl Clone for DescribeMaintenanceWindowScheduleInput
Source§fn clone(&self) -> DescribeMaintenanceWindowScheduleInput
fn clone(&self) -> DescribeMaintenanceWindowScheduleInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for DescribeMaintenanceWindowScheduleInput
impl PartialEq for DescribeMaintenanceWindowScheduleInput
Source§fn eq(&self, other: &DescribeMaintenanceWindowScheduleInput) -> bool
fn eq(&self, other: &DescribeMaintenanceWindowScheduleInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DescribeMaintenanceWindowScheduleInput
Auto Trait Implementations§
impl Freeze for DescribeMaintenanceWindowScheduleInput
impl RefUnwindSafe for DescribeMaintenanceWindowScheduleInput
impl Send for DescribeMaintenanceWindowScheduleInput
impl Sync for DescribeMaintenanceWindowScheduleInput
impl Unpin for DescribeMaintenanceWindowScheduleInput
impl UnwindSafe for DescribeMaintenanceWindowScheduleInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);