#[non_exhaustive]pub struct TaskSucceededEventDetailsBuilder { /* private fields */ }
Expand description
A builder for TaskSucceededEventDetails
.
Implementations§
Source§impl TaskSucceededEventDetailsBuilder
impl TaskSucceededEventDetailsBuilder
Sourcepub fn resource_type(self, input: impl Into<String>) -> Self
pub fn resource_type(self, input: impl Into<String>) -> Self
The service name of the resource in a task state.
This field is required.Sourcepub fn set_resource_type(self, input: Option<String>) -> Self
pub fn set_resource_type(self, input: Option<String>) -> Self
The service name of the resource in a task state.
Sourcepub fn get_resource_type(&self) -> &Option<String>
pub fn get_resource_type(&self) -> &Option<String>
The service name of the resource in a task state.
Sourcepub fn resource(self, input: impl Into<String>) -> Self
pub fn resource(self, input: impl Into<String>) -> Self
The action of the resource called by a task state.
This field is required.Sourcepub fn set_resource(self, input: Option<String>) -> Self
pub fn set_resource(self, input: Option<String>) -> Self
The action of the resource called by a task state.
Sourcepub fn get_resource(&self) -> &Option<String>
pub fn get_resource(&self) -> &Option<String>
The action of the resource called by a task state.
Sourcepub fn output(self, input: impl Into<String>) -> Self
pub fn output(self, input: impl Into<String>) -> Self
The full JSON response from a resource when a task has succeeded. This response becomes the output of the related task. Length constraints apply to the payload size, and are expressed as bytes in UTF-8 encoding.
Sourcepub fn set_output(self, input: Option<String>) -> Self
pub fn set_output(self, input: Option<String>) -> Self
The full JSON response from a resource when a task has succeeded. This response becomes the output of the related task. Length constraints apply to the payload size, and are expressed as bytes in UTF-8 encoding.
Sourcepub fn get_output(&self) -> &Option<String>
pub fn get_output(&self) -> &Option<String>
The full JSON response from a resource when a task has succeeded. This response becomes the output of the related task. Length constraints apply to the payload size, and are expressed as bytes in UTF-8 encoding.
Sourcepub fn output_details(self, input: HistoryEventExecutionDataDetails) -> Self
pub fn output_details(self, input: HistoryEventExecutionDataDetails) -> Self
Contains details about the output of an execution history event.
Sourcepub fn set_output_details(
self,
input: Option<HistoryEventExecutionDataDetails>,
) -> Self
pub fn set_output_details( self, input: Option<HistoryEventExecutionDataDetails>, ) -> Self
Contains details about the output of an execution history event.
Sourcepub fn get_output_details(&self) -> &Option<HistoryEventExecutionDataDetails>
pub fn get_output_details(&self) -> &Option<HistoryEventExecutionDataDetails>
Contains details about the output of an execution history event.
Sourcepub fn build(self) -> Result<TaskSucceededEventDetails, BuildError>
pub fn build(self) -> Result<TaskSucceededEventDetails, BuildError>
Consumes the builder and constructs a TaskSucceededEventDetails
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for TaskSucceededEventDetailsBuilder
impl Clone for TaskSucceededEventDetailsBuilder
Source§fn clone(&self) -> TaskSucceededEventDetailsBuilder
fn clone(&self) -> TaskSucceededEventDetailsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for TaskSucceededEventDetailsBuilder
impl Default for TaskSucceededEventDetailsBuilder
Source§fn default() -> TaskSucceededEventDetailsBuilder
fn default() -> TaskSucceededEventDetailsBuilder
Source§impl PartialEq for TaskSucceededEventDetailsBuilder
impl PartialEq for TaskSucceededEventDetailsBuilder
Source§fn eq(&self, other: &TaskSucceededEventDetailsBuilder) -> bool
fn eq(&self, other: &TaskSucceededEventDetailsBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for TaskSucceededEventDetailsBuilder
Auto Trait Implementations§
impl Freeze for TaskSucceededEventDetailsBuilder
impl RefUnwindSafe for TaskSucceededEventDetailsBuilder
impl Send for TaskSucceededEventDetailsBuilder
impl Sync for TaskSucceededEventDetailsBuilder
impl Unpin for TaskSucceededEventDetailsBuilder
impl UnwindSafe for TaskSucceededEventDetailsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);