#[non_exhaustive]pub struct ListReputationEntitiesInputBuilder { /* private fields */ }Expand description
A builder for ListReputationEntitiesInput.
Implementations§
Source§impl ListReputationEntitiesInputBuilder
impl ListReputationEntitiesInputBuilder
Sourcepub fn filter(self, k: ReputationEntityFilterKey, v: impl Into<String>) -> Self
pub fn filter(self, k: ReputationEntityFilterKey, v: impl Into<String>) -> Self
Adds a key-value pair to filter.
To override the contents of this collection use set_filter.
An object that contains filters to apply when listing reputation entities. You can filter by entity type, reputation impact, sending status, or entity reference prefix.
Sourcepub fn set_filter(
self,
input: Option<HashMap<ReputationEntityFilterKey, String>>,
) -> Self
pub fn set_filter( self, input: Option<HashMap<ReputationEntityFilterKey, String>>, ) -> Self
An object that contains filters to apply when listing reputation entities. You can filter by entity type, reputation impact, sending status, or entity reference prefix.
Sourcepub fn get_filter(&self) -> &Option<HashMap<ReputationEntityFilterKey, String>>
pub fn get_filter(&self) -> &Option<HashMap<ReputationEntityFilterKey, String>>
An object that contains filters to apply when listing reputation entities. You can filter by entity type, reputation impact, sending status, or entity reference prefix.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
A token returned from a previous call to ListReputationEntities to indicate the position in the list of reputation entities.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
A token returned from a previous call to ListReputationEntities to indicate the position in the list of reputation entities.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
A token returned from a previous call to ListReputationEntities to indicate the position in the list of reputation entities.
Sourcepub fn page_size(self, input: i32) -> Self
pub fn page_size(self, input: i32) -> Self
The number of results to show in a single call to ListReputationEntities. If the number of results is larger than the number you specified in this parameter, then the response includes a NextToken element, which you can use to obtain additional results.
Sourcepub fn set_page_size(self, input: Option<i32>) -> Self
pub fn set_page_size(self, input: Option<i32>) -> Self
The number of results to show in a single call to ListReputationEntities. If the number of results is larger than the number you specified in this parameter, then the response includes a NextToken element, which you can use to obtain additional results.
Sourcepub fn get_page_size(&self) -> &Option<i32>
pub fn get_page_size(&self) -> &Option<i32>
The number of results to show in a single call to ListReputationEntities. If the number of results is larger than the number you specified in this parameter, then the response includes a NextToken element, which you can use to obtain additional results.
Sourcepub fn build(self) -> Result<ListReputationEntitiesInput, BuildError>
pub fn build(self) -> Result<ListReputationEntitiesInput, BuildError>
Consumes the builder and constructs a ListReputationEntitiesInput.
Source§impl ListReputationEntitiesInputBuilder
impl ListReputationEntitiesInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<ListReputationEntitiesOutput, SdkError<ListReputationEntitiesError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<ListReputationEntitiesOutput, SdkError<ListReputationEntitiesError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for ListReputationEntitiesInputBuilder
impl Clone for ListReputationEntitiesInputBuilder
Source§fn clone(&self) -> ListReputationEntitiesInputBuilder
fn clone(&self) -> ListReputationEntitiesInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for ListReputationEntitiesInputBuilder
impl Default for ListReputationEntitiesInputBuilder
Source§fn default() -> ListReputationEntitiesInputBuilder
fn default() -> ListReputationEntitiesInputBuilder
Source§impl PartialEq for ListReputationEntitiesInputBuilder
impl PartialEq for ListReputationEntitiesInputBuilder
Source§fn eq(&self, other: &ListReputationEntitiesInputBuilder) -> bool
fn eq(&self, other: &ListReputationEntitiesInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ListReputationEntitiesInputBuilder
Auto Trait Implementations§
impl Freeze for ListReputationEntitiesInputBuilder
impl RefUnwindSafe for ListReputationEntitiesInputBuilder
impl Send for ListReputationEntitiesInputBuilder
impl Sync for ListReputationEntitiesInputBuilder
impl Unpin for ListReputationEntitiesInputBuilder
impl UnwindSafe for ListReputationEntitiesInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);