#[non_exhaustive]pub struct Attachment {
    pub raw_content: Blob,
    pub content_disposition: Option<AttachmentContentDisposition>,
    pub file_name: String,
    pub content_description: Option<String>,
    pub content_id: Option<String>,
    pub content_transfer_encoding: Option<AttachmentContentTransferEncoding>,
    pub content_type: Option<String>,
}Expand description
Contains metadata and attachment raw content.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.raw_content: BlobThe raw data of the attachment. It needs to be base64-encoded if you are accessing Amazon SES directly through the HTTPS interface. If you are accessing Amazon SES using an Amazon Web Services SDK, the SDK takes care of the base 64-encoding for you.
content_disposition: Option<AttachmentContentDisposition>A standard descriptor indicating how the attachment should be rendered in the email. Supported values: ATTACHMENT or INLINE.
file_name: StringThe file name for the attachment as it will appear in the email. Amazon SES restricts certain file extensions. To ensure attachments are accepted, check the Unsupported attachment types in the Amazon SES Developer Guide.
content_description: Option<String>A brief description of the attachment content.
content_id: Option<String>Unique identifier for the attachment, used for referencing attachments with INLINE disposition in HTML content.
content_transfer_encoding: Option<AttachmentContentTransferEncoding>Specifies how the attachment is encoded. Supported values: BASE64, QUOTED_PRINTABLE, SEVEN_BIT.
content_type: Option<String>The MIME type of the attachment.
Example: application/pdf, image/jpeg
Implementations§
Source§impl Attachment
 
impl Attachment
Sourcepub fn raw_content(&self) -> &Blob
 
pub fn raw_content(&self) -> &Blob
The raw data of the attachment. It needs to be base64-encoded if you are accessing Amazon SES directly through the HTTPS interface. If you are accessing Amazon SES using an Amazon Web Services SDK, the SDK takes care of the base 64-encoding for you.
Sourcepub fn content_disposition(&self) -> Option<&AttachmentContentDisposition>
 
pub fn content_disposition(&self) -> Option<&AttachmentContentDisposition>
A standard descriptor indicating how the attachment should be rendered in the email. Supported values: ATTACHMENT or INLINE.
Sourcepub fn file_name(&self) -> &str
 
pub fn file_name(&self) -> &str
The file name for the attachment as it will appear in the email. Amazon SES restricts certain file extensions. To ensure attachments are accepted, check the Unsupported attachment types in the Amazon SES Developer Guide.
Sourcepub fn content_description(&self) -> Option<&str>
 
pub fn content_description(&self) -> Option<&str>
A brief description of the attachment content.
Sourcepub fn content_id(&self) -> Option<&str>
 
pub fn content_id(&self) -> Option<&str>
Unique identifier for the attachment, used for referencing attachments with INLINE disposition in HTML content.
Sourcepub fn content_transfer_encoding(
    &self,
) -> Option<&AttachmentContentTransferEncoding>
 
pub fn content_transfer_encoding( &self, ) -> Option<&AttachmentContentTransferEncoding>
Specifies how the attachment is encoded. Supported values: BASE64, QUOTED_PRINTABLE, SEVEN_BIT.
Sourcepub fn content_type(&self) -> Option<&str>
 
pub fn content_type(&self) -> Option<&str>
The MIME type of the attachment.
Example: application/pdf, image/jpeg
Source§impl Attachment
 
impl Attachment
Sourcepub fn builder() -> AttachmentBuilder
 
pub fn builder() -> AttachmentBuilder
Creates a new builder-style object to manufacture Attachment.
Trait Implementations§
Source§impl Clone for Attachment
 
impl Clone for Attachment
Source§fn clone(&self) -> Attachment
 
fn clone(&self) -> Attachment
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for Attachment
 
impl Debug for Attachment
Source§impl PartialEq for Attachment
 
impl PartialEq for Attachment
impl StructuralPartialEq for Attachment
Auto Trait Implementations§
impl Freeze for Attachment
impl RefUnwindSafe for Attachment
impl Send for Attachment
impl Sync for Attachment
impl Unpin for Attachment
impl UnwindSafe for Attachment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
    T: ?Sized,
 
impl<T> Paint for Twhere
    T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
 
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
 
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
 
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
 
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
 
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
 
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
 
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
 
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
 
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
 
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
 
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
 
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
 
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
 
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
 
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
 
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
 
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
 
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
 
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
 
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
 
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
 
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
 
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
 👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
 
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);