#[non_exhaustive]pub struct ResourceSeverityBreakdownBuilder { /* private fields */ }
Expand description
A builder for ResourceSeverityBreakdown
.
Implementations§
Source§impl ResourceSeverityBreakdownBuilder
impl ResourceSeverityBreakdownBuilder
Sourcepub fn other(self, input: i32) -> Self
pub fn other(self, input: i32) -> Self
The number of findings not in any of the severity categories.
Sourcepub fn set_other(self, input: Option<i32>) -> Self
pub fn set_other(self, input: Option<i32>) -> Self
The number of findings not in any of the severity categories.
Sourcepub fn get_other(&self) -> &Option<i32>
pub fn get_other(&self) -> &Option<i32>
The number of findings not in any of the severity categories.
Sourcepub fn set_fatal(self, input: Option<i32>) -> Self
pub fn set_fatal(self, input: Option<i32>) -> Self
The number of findings with a severity level of fatal.
Sourcepub fn critical(self, input: i32) -> Self
pub fn critical(self, input: i32) -> Self
The number of findings with a severity level of critical.
Sourcepub fn set_critical(self, input: Option<i32>) -> Self
pub fn set_critical(self, input: Option<i32>) -> Self
The number of findings with a severity level of critical.
Sourcepub fn get_critical(&self) -> &Option<i32>
pub fn get_critical(&self) -> &Option<i32>
The number of findings with a severity level of critical.
Sourcepub fn set_high(self, input: Option<i32>) -> Self
pub fn set_high(self, input: Option<i32>) -> Self
The number of findings with a severity level of high.
Sourcepub fn medium(self, input: i32) -> Self
pub fn medium(self, input: i32) -> Self
The number of findings with a severity level of medium.
Sourcepub fn set_medium(self, input: Option<i32>) -> Self
pub fn set_medium(self, input: Option<i32>) -> Self
The number of findings with a severity level of medium.
Sourcepub fn get_medium(&self) -> &Option<i32>
pub fn get_medium(&self) -> &Option<i32>
The number of findings with a severity level of medium.
Sourcepub fn set_low(self, input: Option<i32>) -> Self
pub fn set_low(self, input: Option<i32>) -> Self
The number of findings with a severity level of low.
Sourcepub fn informational(self, input: i32) -> Self
pub fn informational(self, input: i32) -> Self
The number of findings that provide security-related information.
Sourcepub fn set_informational(self, input: Option<i32>) -> Self
pub fn set_informational(self, input: Option<i32>) -> Self
The number of findings that provide security-related information.
Sourcepub fn get_informational(&self) -> &Option<i32>
pub fn get_informational(&self) -> &Option<i32>
The number of findings that provide security-related information.
Sourcepub fn unknown(self, input: i32) -> Self
pub fn unknown(self, input: i32) -> Self
The number of findings with a severity level cannot be determined.
Sourcepub fn set_unknown(self, input: Option<i32>) -> Self
pub fn set_unknown(self, input: Option<i32>) -> Self
The number of findings with a severity level cannot be determined.
Sourcepub fn get_unknown(&self) -> &Option<i32>
pub fn get_unknown(&self) -> &Option<i32>
The number of findings with a severity level cannot be determined.
Sourcepub fn build(self) -> ResourceSeverityBreakdown
pub fn build(self) -> ResourceSeverityBreakdown
Consumes the builder and constructs a ResourceSeverityBreakdown
.
Trait Implementations§
Source§impl Clone for ResourceSeverityBreakdownBuilder
impl Clone for ResourceSeverityBreakdownBuilder
Source§fn clone(&self) -> ResourceSeverityBreakdownBuilder
fn clone(&self) -> ResourceSeverityBreakdownBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for ResourceSeverityBreakdownBuilder
impl Default for ResourceSeverityBreakdownBuilder
Source§fn default() -> ResourceSeverityBreakdownBuilder
fn default() -> ResourceSeverityBreakdownBuilder
Source§impl PartialEq for ResourceSeverityBreakdownBuilder
impl PartialEq for ResourceSeverityBreakdownBuilder
Source§fn eq(&self, other: &ResourceSeverityBreakdownBuilder) -> bool
fn eq(&self, other: &ResourceSeverityBreakdownBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ResourceSeverityBreakdownBuilder
Auto Trait Implementations§
impl Freeze for ResourceSeverityBreakdownBuilder
impl RefUnwindSafe for ResourceSeverityBreakdownBuilder
impl Send for ResourceSeverityBreakdownBuilder
impl Sync for ResourceSeverityBreakdownBuilder
impl Unpin for ResourceSeverityBreakdownBuilder
impl UnwindSafe for ResourceSeverityBreakdownBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);