#[non_exhaustive]pub struct CreateThreatOutput {Show 21 fields
pub threat_id: String,
pub threat_job_id: String,
pub title: Option<String>,
pub statement: Option<String>,
pub severity: Option<ThreatSeverity>,
pub status: Option<ThreatStatus>,
pub comments: Option<String>,
pub stride: Option<Vec<StrideCategory>>,
pub threat_source: Option<String>,
pub prerequisites: Option<String>,
pub threat_action: Option<String>,
pub threat_impact: Option<String>,
pub impacted_goal: Option<Vec<String>>,
pub impacted_assets: Option<Vec<String>>,
pub anchor: Option<ThreatAnchorShape>,
pub evidence: Option<Vec<ThreatEvidenceShape>>,
pub recommendation: Option<String>,
pub created_by: Option<ThreatActor>,
pub updated_by: Option<ThreatActor>,
pub created_at: Option<DateTime>,
pub updated_at: Option<DateTime>,
/* private fields */
}Expand description
Output for the CreateThreat operation.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.threat_id: StringThe unique identifier of the created threat.
threat_job_id: StringThe unique identifier of the threat model job the threat belongs to.
title: Option<String>A short title summarizing the threat.
statement: Option<String>The natural-language threat statement.
severity: Option<ThreatSeverity>The severity level of the threat.
status: Option<ThreatStatus>The current status of the threat.
comments: Option<String>Optional customer comment on the threat.
stride: Option<Vec<StrideCategory>>The STRIDE categories applicable to this threat.
threat_source: Option<String>The actor or origin of the threat.
prerequisites: Option<String>The conditions required for the threat to be exploitable.
threat_action: Option<String>What the threat source can do.
threat_impact: Option<String>The direct consequence of the threat action.
impacted_goal: Option<Vec<String>>The security goals affected by the threat.
impacted_assets: Option<Vec<String>>The specific assets affected by the threat.
anchor: Option<ThreatAnchorShape>The DFD element this threat is anchored to.
evidence: Option<Vec<ThreatEvidenceShape>>The source code files supporting the threat.
recommendation: Option<String>The recommended mitigation guidance for this threat.
created_by: Option<ThreatActor>Who created this threat.
updated_by: Option<ThreatActor>Who last updated this threat.
created_at: Option<DateTime>The date and time the threat was created, in UTC format.
updated_at: Option<DateTime>The date and time the threat was last updated, in UTC format.
Implementations§
Source§impl CreateThreatOutput
impl CreateThreatOutput
Sourcepub fn threat_job_id(&self) -> &str
pub fn threat_job_id(&self) -> &str
The unique identifier of the threat model job the threat belongs to.
Sourcepub fn severity(&self) -> Option<&ThreatSeverity>
pub fn severity(&self) -> Option<&ThreatSeverity>
The severity level of the threat.
Sourcepub fn status(&self) -> Option<&ThreatStatus>
pub fn status(&self) -> Option<&ThreatStatus>
The current status of the threat.
Sourcepub fn stride(&self) -> &[StrideCategory]
pub fn stride(&self) -> &[StrideCategory]
The STRIDE categories applicable to this threat.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .stride.is_none().
Sourcepub fn threat_source(&self) -> Option<&str>
pub fn threat_source(&self) -> Option<&str>
The actor or origin of the threat.
Sourcepub fn prerequisites(&self) -> Option<&str>
pub fn prerequisites(&self) -> Option<&str>
The conditions required for the threat to be exploitable.
Sourcepub fn threat_action(&self) -> Option<&str>
pub fn threat_action(&self) -> Option<&str>
What the threat source can do.
Sourcepub fn threat_impact(&self) -> Option<&str>
pub fn threat_impact(&self) -> Option<&str>
The direct consequence of the threat action.
Sourcepub fn impacted_goal(&self) -> &[String]
pub fn impacted_goal(&self) -> &[String]
The security goals affected by the threat.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .impacted_goal.is_none().
Sourcepub fn impacted_assets(&self) -> &[String]
pub fn impacted_assets(&self) -> &[String]
The specific assets affected by the threat.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .impacted_assets.is_none().
Sourcepub fn anchor(&self) -> Option<&ThreatAnchorShape>
pub fn anchor(&self) -> Option<&ThreatAnchorShape>
The DFD element this threat is anchored to.
Sourcepub fn evidence(&self) -> &[ThreatEvidenceShape]
pub fn evidence(&self) -> &[ThreatEvidenceShape]
The source code files supporting the threat.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .evidence.is_none().
Sourcepub fn recommendation(&self) -> Option<&str>
pub fn recommendation(&self) -> Option<&str>
The recommended mitigation guidance for this threat.
Sourcepub fn created_by(&self) -> Option<&ThreatActor>
pub fn created_by(&self) -> Option<&ThreatActor>
Who created this threat.
Sourcepub fn updated_by(&self) -> Option<&ThreatActor>
pub fn updated_by(&self) -> Option<&ThreatActor>
Who last updated this threat.
Sourcepub fn created_at(&self) -> Option<&DateTime>
pub fn created_at(&self) -> Option<&DateTime>
The date and time the threat was created, in UTC format.
Sourcepub fn updated_at(&self) -> Option<&DateTime>
pub fn updated_at(&self) -> Option<&DateTime>
The date and time the threat was last updated, in UTC format.
Source§impl CreateThreatOutput
impl CreateThreatOutput
Sourcepub fn builder() -> CreateThreatOutputBuilder
pub fn builder() -> CreateThreatOutputBuilder
Creates a new builder-style object to manufacture CreateThreatOutput.
Trait Implementations§
Source§impl Clone for CreateThreatOutput
impl Clone for CreateThreatOutput
Source§fn clone(&self) -> CreateThreatOutput
fn clone(&self) -> CreateThreatOutput
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreateThreatOutput
impl Debug for CreateThreatOutput
Source§impl PartialEq for CreateThreatOutput
impl PartialEq for CreateThreatOutput
Source§fn eq(&self, other: &CreateThreatOutput) -> bool
fn eq(&self, other: &CreateThreatOutput) -> bool
self and other values to be equal, and is used by ==.Source§impl RequestId for CreateThreatOutput
impl RequestId for CreateThreatOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None if the service could not be reached.impl StructuralPartialEq for CreateThreatOutput
Auto Trait Implementations§
impl Freeze for CreateThreatOutput
impl RefUnwindSafe for CreateThreatOutput
impl Send for CreateThreatOutput
impl Sync for CreateThreatOutput
impl Unpin for CreateThreatOutput
impl UnsafeUnpin for CreateThreatOutput
impl UnwindSafe for CreateThreatOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);